- Python Basics
- Interview Questions
- Python Quiz
- Popular Packages
- Python Projects
- Practice Python
- AI With Python
- Learn Python3
- Python Automation
- Python Web Dev
- DSA with Python
- Python OOPs
- Dictionaries
Different Forms of Assignment Statements in Python
We use Python assignment statements to assign objects to names. The target of an assignment statement is written on the left side of the equal sign (=), and the object on the right can be an arbitrary expression that computes an object.
There are some important properties of assignment in Python :-
- Assignment creates object references instead of copying the objects.
- Python creates a variable name the first time when they are assigned a value.
- Names must be assigned before being referenced.
- There are some operations that perform assignments implicitly.
Assignment statement forms :-
1. Basic form:
This form is the most common form.
2. Tuple assignment:
When we code a tuple on the left side of the =, Python pairs objects on the right side with targets on the left by position and assigns them from left to right. Therefore, the values of x and y are 50 and 100 respectively.
3. List assignment:
This works in the same way as the tuple assignment.
4. Sequence assignment:
In recent version of Python, tuple and list assignment have been generalized into instances of what we now call sequence assignment – any sequence of names can be assigned to any sequence of values, and Python assigns the items one at a time by position.
5. Extended Sequence unpacking:
It allows us to be more flexible in how we select portions of a sequence to assign.
Here, p is matched with the first character in the string on the right and q with the rest. The starred name (*q) is assigned a list, which collects all items in the sequence not assigned to other names.
This is especially handy for a common coding pattern such as splitting a sequence and accessing its front and rest part.
6. Multiple- target assignment:
In this form, Python assigns a reference to the same object (the object which is rightmost) to all the target on the left.
7. Augmented assignment :
The augmented assignment is a shorthand assignment that combines an expression and an assignment.
There are several other augmented assignment forms:
Similar Reads
- Python Programs
- python-basics
Improve your Coding Skills with Practice
What kind of Experience do you want to share?
- Intro to Programming Logic >
Assignment Statements
Assignment statements in a program come in two forms – with and without mutations. Assignments without mutation are those that give a value to a variable without using the old value of that variable. Assignments with mutation are variable assignments that use the old value of a variable to calculate a value for the variable.
For example, an increment statement like x = x + 1 MUTATES the value of x by updating its value to be one bigger than it was before. In order to make sense of such a statement, we need to know the previous value of x .
In contrast, a statement like y = x + 1 assigns to y one more than the value in x . We do not need to know the previous value of y , as we are not using it in the assignment statement. (We do need to know the value of x ).
Assignments without mutation
We have already seen the steps necessary to process assignment statements that do not involve variable mutation. Recall that we can declare as a Premise any assignment statement or claim from a previous proof block involving variables that have not since changed.
For example, suppose we want to verify the following program so the assert statement at the end will hold (this example again eliminates the Logika mode notation and the necessary import statements, which we will continue to do in subsequent examples):
Since none of the statements involve variable mutation, we can do the verification in a single proof block:
Note that we did need to do AndI so that the last claim was y == z ∧ y == 6 , even though we had previously established the claims y == z and y == 6 . In order for an assert to hold (at least until we switch Logika modes in chapter 10), we need to have established EXACTLY the claim in the assert in a previous proof block.
Assignments with mutation
Assignments with mutation are trickier – we need to know the old value of a variable in order to reason about its new value. For example, if we have the following program:
Then we might try to add the following proof blocks:
…but then we get stuck in the second proof block. There, x is supposed to refer to the CURRENT value of x (after being incremented), but both our attempted claims are untrue. The current value of x is not one more than itself (this makes no sense!), and we can tell from reading the code that x is now 5, not 4.
To help reason about changing variables, Logika has a special Old(varName) function that refers to the OLD value of a variable called varName , just before the latest update. In the example above, we can use Old(x) in the second proof block to refer to x ’s value just before it was incremented. We can now change our premises and finish the verification as follows:
By the end of the proof block following a variable mutation, we need to express everything we know about the variable’s current value WITHOUT using the Old terminology, as its scope will end when the proof block ends. Moreover, we only ever have one Old value available in a proof block – the variable that was most recently changed. This means we will need proof blocks after each variable mutation to process the changes to any related facts.
Variable swap example
Suppose we have the following program:
We can see that this program gets two user input values, x and y , and then swaps their values. So if x was originally 4 and y was originally 6, then at the end of the program x would be 6 and y would be 4.
We would like to be able to assert what we did – that x now has the original value from y , and that y now has the original value from x . To do this, we might invent dummy constants called xOrig and yOrig that represent the original values of those variables. Then we can add our assert:
We can complete the verification by adding proof blocks after assignment statements, being careful to update all we know (without using the Old value) by the end of each block:
Notice that in each proof block, we express as much as we can about all variables/values in the program. In the first proof block, even though xOrig and yOrig were not used in the previous assignment statement, we still expressed how the current values our other variables compared to xOrig and yOrig . It helps to think about what you are trying to claim in the final assert – since our assert involved xOrig and yOrig , we needed to relate the current values of our variables to those values as we progressed through the program.
Last modified by: Julie Thornton Apr 25, 2024
Want to create or adapt books like this? Learn more about how Pressbooks supports open publishing practices.
Kenneth Leroy Busbee
An assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. [1]
The assignment operator allows us to change the value of a modifiable data object (for beginning programmers this typically means a variable). It is associated with the concept of moving a value into the storage location (again usually a variable). Within most programming languages the symbol used for assignment is the equal symbol. But bite your tongue, when you see the = symbol you need to start thinking: assignment. The assignment operator has two operands. The one to the left of the operator is usually an identifier name for a variable. The one to the right of the operator is a value.
Simple Assignment
The value 21 is moved to the memory location for the variable named: age. Another way to say it: age is assigned the value 21.
Assignment with an Expression
The item to the right of the assignment operator is an expression. The expression will be evaluated and the answer is 14. The value 14 would be assigned to the variable named: total_cousins.
Assignment with Identifier Names in the Expression
The expression to the right of the assignment operator contains some identifier names. The program would fetch the values stored in those variables; add them together and get a value of 44; then assign the 44 to the total_students variable.
- cnx.org: Programming Fundamentals – A Modular Structured Approach using C++
- Wikipedia: Assignment (computer science) ↵
Programming Fundamentals Copyright © 2018 by Kenneth Leroy Busbee is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License , except where otherwise noted.
Share This Book
Variable Assignment
To "assign" a variable means to symbolically associate a specific piece of information with a name. Any operations that are applied to this "name" (or variable) must hold true for any possible values. The assignment operator is the equals sign which SHOULD NEVER be used for equality, which is the double equals sign.
The '=' symbol is the assignment operator. Warning, while the assignment operator looks like the traditional mathematical equals sign, this is NOT the case. The equals operator is '=='
Design Pattern
To evaluate an assignment statement:
- Evaluate the "right side" of the expression (to the right of the equal sign).
- Once everything is figured out, place the computed value into the variables bucket.
We've already seen many examples of assignment. Assignment means: "storing a value (of a particular type) under a variable name" . Think of each assignment as copying the value of the righthand side of the expression into a "bucket" associated with the left hand side name!
Read this as, the variable called "name" is "assigned" the value computed by the expression to the right of the assignment operator ('=');
Now that you have seen some variables being assigned, tell me what the following code means?
The answer to above questions: the assignment means that lkjasdlfjlskdfjlksjdflkj is a variable (a really badly named one), but a variable none-the-less. jlkajdsf and lkjsdflkjsdf must also be variables. The sum of the two numbers held in jlkajdsf and lkjsdflkjsdf is stored in the variable lkjasdlfjlskdfjlksjdflkj.
Examples of builtin Data and Variables (and Constants)
For more info, use the "help" command: (e.g., help realmin);
Examples of using Data and Variable
Pattern to memorize, assignment pattern.
The assignment pattern creates a new variable, if this is the first time we have seen the "name", or, updates the variable to a new value!
Read the following code in English as: First, compute the value of the thing to the right of the assignment operator (the =). then store the computed value under the given name, destroying anything that was there before.
Or more concisely: assign the variable "name" the value computed by "right_hand_expression"
IMAGES
VIDEO
COMMENTS
An Assignment statement is a statement that is used to set a value to the variable name in a program. Assignment statement allows a variable to hold different types of values during its program lifespan.
We use Python assignment statements to assign objects to names. The target of an assignment statement is written on the left side of the equal sign (=), and the object on the right can be an arbitrary expression that computes an object.
In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement (or expression) is a fundamental construct.
Assignment statements in a program come in two forms – with and without mutations. Assignments without mutation are those that give a value to a variable without using the old value of that variable. Assignments with mutation are variable assignments that use the old value of a variable to calculate a value for the variable.
Overview. An assignment statement sets and/or re-sets the value stored in the storage location (s) denoted by a variable name; in other words, it copies a value into the variable. [1]
The assignment statement is used to store a value in a variable. As in most programming languages these days, the assignment statement has the form: <variable>= <expression>; For example, once we have an int variable j, we can assign it the value of expression 4 + 6: int j; j= 4+6;
In this tutorial, you'll learn how to use Python's assignment operators to write assignment statements that allow you to create, initialize, and update variables in your code.
An assignment statement creates a new variable and gives it a value: >>> message = 'And now for something completely different'. >>> n = 17. >>> pi = 3.1415926535897932. This example makes three assignments.
The Assignment Statement. The assignment statement has the following form: variable = expression. Its purpose is saving the result of the expression to the right of the assignment operator to the variable on the left. Here are some rules:
Assignment means: "storing a value (of a particular type) under a variable name". Think of each assignment as copying the value of the righthand side of the expression into a "bucket" associated with the left hand side name!