| ( / ) • ( ) • ( ) • ( ) • (2025 film) • • • • • (GBA) • • • • • • • • • • • • ( ) • • • • • • • • • • • • • • • : • • | | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • : • • • • • • • • • • • • • : • • • • • • • • • • : • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • | | " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " " • " / " • " / " • " " • " " | | • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • | Jumba's ExperimentsConcept » Genetically engineered aliens who were created by Dr. Jumba Jookiba in Disney's "Lilo & Stitch" franchise. There are over 629 of them, including the famous Experiment 626, also known as Stitch, who thanks to Lilo Pelekai's influence calls his fellow experiments "cousins" after Hawaiian terminology.Summary short summary describing this concept.. Amnesio, also known as Experiment 303, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to fire lasers from his eyes that cause people to lose their memories when hit by them. The memory loss can only be reversed by saying a password within earshot of him, which oddly happens to be the Hawaiian word "'ohana". Angel (Experiment 624) is Stitch's pink girlfriend who looks a lot like him and has a beautiful singing voice, with a siren song that converts reformed experiments made before her back to evil (or back to good if she sings backwards). Stitch's love and kindness towards her (and his immunity to her siren song) caused her to reform herself and fall in love with him. She later became a pop singer in the anime "Stitch!". Babyfier, also known as Experiment 151, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to spread a powdery substance on people that turns them into infants. His pink, youthful, long-tailed appearance and his experiment number is very similar to that of the Legendary Pokémon Mew. Backhoe, also known as Experiment 040, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to scrape up vegetation using his long claws and digging abilities. Blowhard, also known as Experiment 533, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to immobilize people by blowing them away like kites. Cannonball, also known as Experiment 520, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. An experiment with a large posterior, he is designed to create giant waves and tsunamis that are capable of destroying entire planets when jumping into bodies of water, although he has control over the waves he makes. Experiment 621, also known as Chopsuey according to the film "Leroy & Stitch", is one of Dr. Jumba Jookiba's genetic experiments. He is the secondary antagonist of Disney's Stitch: Experiment 626 prequel video game. Clip, also known as Experiment 177, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. She was designed to eat an efficient source of fuel called "uburnium" to cause an energy crisis, but since the word was very similar to the word for "hair" in Jumba's native language, she consumes hair instead. She can grow into a giant hairball if she eats a considerable amount of hair. Clyde, also known as Experiment 150, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to work with his partner-in-crime Bonnie (Experiment 149) in theft and evasion, and is equipped with a bionic left arm to help him do so. Dupe, also known as Experiment 344, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to clone individuals into multiples of themselves, although their strength are divided between the clones. He can reverse the cloning to bring the clones back to just the original. Experiment 627Experiment 627 is one of Dr. Jumba Jookiba's genetic experiments in Disney's "Lilo & Stitch" franchise. Stitch's evil immediate successor, he is designed to be a much improved version of Stitch with better and more powers without any of Stitch's weaknesses. He also has an extra sense of humor (his only weakness) and is designed to never be able to turn good. Lilo & Stitch fans call him "Evile" as a nickname, since all he could say in The Series was "Evil!" Felix, also known as Experiment 010 or sometimes "Oscar", is a genetic experiment from Disney's "Lilo & Stitch" franchise. One of Stitch's many "cousins" created by Dr. Jumba Jookiba, he designed to be an effective cleaner. Finder, also known as Experiment 158, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to find anything people may ask for, and can even fly by spinning his ears like helicopter blades (similar to Sonic character Tails and his two tails). Gigi, also known as Experiment 007, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. She is designed to annoy others with her constant barking. She resembles a Shih Tzu and is the pet dog of Lilo Pelekai's rival Mertle Edmonds. She is alternately called "Yapper" by Lilo, which was the name of the experiment's debut episode in The Series. Also, despite her experiment number, she is not a secret agent. Holio, also known as Experiment 606, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to transform into a black hole. Hunkahunka, also known as Experiment 323, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to cause people to fall in love with the first person they see after he pecks them. Kixx, also known as Experiment 601, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to be a bully, beating up his opponents and victims in hand-to-combat with his kickboxing skills. Leroy, also known as Experiment 629 as of June 2020, is a genetic experiment by Dr. Jumba Jookiba under the demands of Dr. Hämsterviel who appears in the direct-to-video film "Leroy & Stitch" and the manga "Stitch & the Samurai". Made from the Experiment 626 template, he is Stitch's evil twin. Shortly after his creation, he was cloned to become a massive army serving Hämsterviel. However, Jumba implanted a fail-safe in him during his creation; if he listens to the song "Aloha 'Oe", he will shut down. Mr. StenchyMr. Stenchy, also known as Experiment 254, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to charm enemies with his adorable looks to trick them into taking him in, then releasing an incredibly foul odor that will render a large area inhospitable (minus for Agent Wendy Pleakleyand and other members of his specie, since they adore the smell). The other experiments, including Stitch and Reuben, are immune to his charm. Plasmoid, also known as Experiment 617, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to fire hot plasma from his tail. Reuben, also known as Experiment 625, is Stitch's immediate predecessor "cousin" who has all of his abilities, plus better English fluency, but is a lazy coward. He has a snarky personality and loves making and eating delicious sandwiches. He's Gantu's sidekick in the "Lilo & Stitch" franchise, and also the last experiment before Stitch who was named and reformed, receiving his name and becoming good in "Leroy & Stitch" (although he becomes kind of evil again in the anime "Stitch!"). Richter, also known as Experiment 513, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to cause devastating, planet-splitting earthquakes with a slap of his tail. Sample, also known as Experiment 258, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to annoy others by recording sounds around him with his microphone nose around him and play them back in an endless loop through his speaker ears. Shortstuff, also known as Experiment 297, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to sabotage machinery by using his claws. Initially a small experiment, he was accidentally enlarged by Jumba's growth ray, becoming arguably the largest experiment. He now works as an amusement park attraction as his "one true place". Sinker, also known as Experiment 602, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to use his large dorsal fin to cut enemy ships and vessels in half. Slugger, also known as Experiment 608, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to deflect enemy projectiles with his baseball bat-shaped tail. Slushy, also known as Experiment 523, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He has the ability to generate snow and ice. He can also create snowstorms and weapons made of ice. Sparky, also known as Experiment 221, is a genetic experiment from Disney's "Lilo & Stitch" franchise. Created by Dr. Jumba Jookiba, Sparky has the ability to control and travel through electricity, causing short circuits. He is one of Stitch's "cousins", and the first one that Lilo and Stitch tamed, having him use his powers to operate a lighthouse. Splodyhead, also known as Experiment 619 or "Splody" for short, is one of Stitch's experiment "cousins" in Disney's "Lilo & Stitch" franchise. He is designed to attack enemies with hot plasma that he fires from his round, single-nostril nose. Stitch, also known as Experiment 626, is the wild and crazy space creation of Dr. Jumba Jookiba in Disney's "Lilo & Stitch" movie and franchise. The franchise's main protagonist, he is the adopted "dog" and best friend of Lilo Pelekai, who tamed him through the Hawaiian concept of 'ohana, which means family. Pick a ListThis edit will also create new pages on Giant Bomb for: Comment and SaveUntil you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved. Thanks, we're checking your submission.Use your keyboard! Log in to comment Screen RantLilo and stitch: the 10 best monster experiments. Your changes have been saved Email is sent Email has already been sent Please verify your email address. You’ve reached your account maximum for followed topics. Transformers Star Joins Rebecca Ferguson & Idris Elba In Netflix's Thriller Movie From Oscar-Winning DirectorAlien: romulus concept art reveals even creepier design for final offspring (& it has wings), dennis quaid's true story movie with 98% rt audience score passes major box office milestone. Lilo And Stitch is one of the most underrated movies available on Disney+ today . Not only is it a family favorite but it also created a number of sequels and spin-off shows that expanded this wacky world of aliens and experiments further. RELATED: Disney: 10 Things That Don’t Make Sense About Lilo & Stitch The TV show especially brought in a number of Jumba's experiments that had gone wrong. Stitch may have been number 626 but that means there were at least another 625 other experiments waiting to be unleashed across the world. Some of the best though had a kind soul, were incredibly useful on Earth and found their true purpose, or had incredibly intelligent designs prime for destruction. It's fair to say that the most iconic experiment that Jumba every created was Stitch. Experiment 626 is what really inspired a spin-off show and sequels , exploring all of the other failed attempts to make the perfect monster. He's kind, caring, and surprisingly powerful. His story moved so many and without the creation of Stitch there really wouldn't be a franchise to speak about. He's simply one of the best. Angel or experiment 624 isn't as sweet as she looks. Her incredible singing voice is actually used to turn people evil and has a powerful effect on all of the other experiments. Luckily singing this song backward reverses the original powers. Angel is an absolute superstar and travels across the galaxy with her singing voice, although without the love of her life, Stitch. Experiment 020, Slick, is a salesman through and through. He actually carries many of Jumba's qualities which is probably why the mad scientist is so fond of him. RELATED: 10 Disney Films That Inspired Animated Spin-Offs His charming nature and slick words means he can literally sell everything. This is put to good use when he starts auctioning items off for charity. He's hilarious and good hearted! Sometimes it's difficult to imagine these creatures in live action if Disney ever adapted the films and series. But, if CGI is ever used to create these experiments, then number 044 has to be on the list to feature on the big screen. The experiment literally has four heads, which he uses to become an out of tune barber shop quartet. It's painful to listen to but also completely hilarious. He ends up being a pet of sorts but with a little more vocal training could be a star! Frenchfry just wants to be a respected chef, but experiment 062 has an annoying side effect. All of his food is really high in calories meaning anyone who eats it will gain weight very quickly. He has since changed his ways and become a head chef at a healthy, low calorie restaurant. His true calling has been answered and he seems so much happier for it. Some of the best animal creatures in Disney films aren't necessarily supposed to be as cute as they are. In Topper's case he was supposed to be a galactic signal to invade. RELATED: Disney’s Dark Drafts: 10 Original Scripts Different From the Animated Films But the star shaped experiment 025 instead became a tree topper, perfect for any Christmas tree that needed an extra sparkle. It's a fulfilling role in life, although it's fair to wonder what he does for the rest of the year. It would be fascinating to go behind the scenes of the design process for some of these creatures. Felix is pretty genius in terms of being both useful and spreading evil. Experiment 010 is obsessed with cleaning things but usually mistakes humans for being germs. While initially this caused chaos, he is now extremely happy being a great cleaner. What a heroic arc! Any Disney animated film could become an instant classic with the addition of Reuben. 625 was supposed to be the original Stitch but something peculiar happened. He might have all of the same abilities but he's too lazy to use them. Like the role model he is though, all he really does is make excellent sandwiches! It's pretty easy to guess from the name that Fibber is actually a lie detector. Number 032 could cause some serious problems for people, especially since everyone lies at some point. He's actually pretty helpful to have around though and could have his own inspirational arc. He'd be perfect in the courtrooms detecting whether people are really telling the truth under oath or not. At least he's trying to do some good! 123 is a perfect name for Carmen since it seems like the start of a catchy beat. Carmen loves to dance and play music that has influences from across Latin America. Her music is a little lethal though. People literally dance until they drop when they are around Carmen. She'd probably be a pretty good dance teacher but everyone needs to get over the fact that she has the potential to murder with just how good she is. That's some real talent and it should be celebrated (once the lethal element of her performance is removed). NEXT: Lilo And Stitch: 10 Things You Didn't Know About Reuben, 625 - Show Spoilers
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Follow TV Tropes http://tvtropes.org/pmwiki/pmwiki.php/Characters/LiloAndStitchExperiments1Series Lilo & Stitch – Experiments: 1-Series » CharactersLilo & Stitch franchise character index Lilo Pelekai and Stitch (Experiment 626) | Major Characters | Minor Characters | Stitch! anime | Stitch & Ai Experiments : 0-Series | 1-Series | 2-Series | 3-Series | 4-Series | 5-Series | 6-Series List of 1-Series experiments- X-100: Trickster
- X-101: Trike
- X-102: Stopgo — A tall experiment resembling a traffic light pole who is designed to cause traffic jams. Their one true place is on a busy intersection directing traffic using its signals. It was seen during Leroy & Stitch when Lilo was making her rounds checking up on experiments. ( Appearance: Leroy & Stitch )
- X-103: Stamen — A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose, and rabbit-like ears. He is designed to prevent the pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu". ( Appearances: "Snafu", Leroy & Stitch )
- X-104: Laspe
- X-105: Fold
- X-106: Spindle
- X-107: Mutilate — This experiment's pod was seen in Stitch! The Movie ; its pod was yellow in one scene, but purple in another. Its function is unknown.
- X-108: Nudge
- X-109: Sounder
- X-110: Squeak — See folder below
- X-111: Mulch — A red experiment that resembles a push mower who is designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats". His pod is blue. ( Appearances: "Mrs. Hasagawa's Cats", Leroy & Stitch )
- X-112: Toons — A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth who can bring 2D images to life by consuming a 2D subject and spitting it back out, making it 3D. Spinning his collar counterclockwise reverts the creations back to their original state. His pod is green. ( Appearance: Stitch! )
- X-113: Shoe — A green and white sloth-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. He is able to control luck with his horseshoe-like horns, causing good luck when they are up and bad luck they are down. His mode can be switched by flipping the horns. His one true place is at a miniature golf course, where he makes people score holes-in-one. His pod is purple. ( Appearances: "Shoe", Leroy & Stitch )
- X-114: Skyooz
- X-115: Sellby
- X-116: Switch
- X-117: Tock
- X-118: Fink
- X-119: Inverto — This experiment was misunderstood as Experiment 611, as Gantu read its blue pod upside-down in "Houdini". He was reported by Dr. Hämsterviel as a chocolate experiment who drives people into his sweetness, which is actually Experiment 054 (Fudgy).
- X-120: Snafu — A small, dark green and teal, octopus-like experiment with a roughly reptilian face, a wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, a little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. He is designed to foil enemy plans by any possible means. He will ruin any plans to catch him; the only way to do so is by accident. He is named for the military acronym SNAFU (Situation Normal: All Fouled Up). His pod is purple. He is voiced by Frank Welker . ( Appearances: "Snafu", Leroy & Stitch )
- X-121: Sappy
- X-122: Dorkifier — A pink and white calf-like experiment with two horns, a red nose and purple hooves. He is designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous to humiliate them and compromise their self-respect. Although he is not evil, only he can reverse the process. The new dorky clothes can only be taken off when his horns are turned down. His pod is blue. ( Appearance: Stitch! )
- X-123: Carmen — A pink, blue-eyed, four-armed, Angel (X-624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. She is designed to make people dance until they drop by firing pink balls of energy out of her maracas at victims. The effect can be canceled when she claps her maracas together. Her pod is red. She is modeled after her namesake Carmen Miranda . She is voiced by Tress MacNeille in the anime. ( Appearances: Leroy & Stitch , Stitch! )
- X-124: Rhymer — Hammerface was mistakenly labeled 124 in Stitch! The Movie due to Jumba's untidy database. This experiment's appearance, as well as its function, remain unknown.
- X-125: Gibberish
- X-127: Dembums
- X-128: Bugby — A small green mosquito-like experiment with four eyes who was designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. He was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. His pod is purple. He is voiced by Grey DeLisle . ( Appearances: "Bugby", Leroy & Stitch )
- X-129: Crutch
- X-130: Bonez
- X-131: Poik
- X-132: Spoony
- X-133: PJ — See folder below
- X-134: Shredder — A green experiment with sharp steel teeth, large ears and a purple nose. note green nose in Leroy & Stitch He is designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats". ( Appearances: "Mrs. Hasagawa's Cats", Leroy & Stitch )
- X-135: Remote
- X-136: Gloomy — This experiment's yellow pod was seen in the experiment profiler special feature on the Lilo & Stitch 2: Stitch Has a Glitch DVD. Its function is unknown.
- X-137: Flip
- X-138: Dropsy
- X-139: I Know You Are But What Am I
- X-140: Changeling
- X-141: Burr
- X-142: Blondie
- X-143: Clog — Mentioned in "Skip" when Reuben said, "That one whose hair is always clogging the sink," implying that its function is to clog drains with its hair.
- X-144: Samolean
- X-145: Bragg (a.k.a. Flute) — See folder below
- X-146: Flashbomb — This experiment's blue pod was seen in the experiment profiler special feature on the Lilo & Stitch 2: Stitch Has a Glitch DVD. Its function is unknown.
- X-147: Newton
- X-148: Weasel — Believed to be a brown weasel-like experiment who is designed to climb up planetary leaders' pant legs during public appearances. An experiment matching that visual description can be seen in Leroy & Stitch . ( Supposed appearance: Leroy & Stitch )
- X-149: Bonnie — See folder below
- X-150: Clyde — See folder below
- X-151: Babyfier — See folder below
- X-152: Mama Frita
- X-153: XYZ — Pleakley described this experiment in the Stitch! anime as "the pants zipper opener".
- X-154: Frapp
- X-155: Burger
- X-156: Shopahol
- X-157: Hotl — This experiment's red pod was seen in the experiment profiler special feature on the Lilo & Stitch 2: Stitch Has a Glitch DVD. Its function is unknown.
- X-158: Finder — See folder below
- X-159: Nacho
- X-160: Rabbit
- X-161: Grumbelly
- X-163: Dumbbell
- X-164: Lesdyxia
- X-165: Sandy
- X-166: Peppah
- X-167: Frizzy
- X-168: Redped
- X-169: Rolo
- X-170: Daze
- X-171: Rich
- X-172: Ditch — This experiment's yellow pod was seen in Stitch! The Movie . Its function is unknown.
- X-173: Mitch
- X-174: Nopost
- X-175: Kite
- X-176: Allsox — This experiment's yellow pod was seen in Stitch! The Movie . Its function is unknown.
- X-177: Clip — See folder below
- X-178: Barkleigh
- X-179: Bumper — This experiment's yellow pod was seen in Stitch! The Movie . Its function is unknown.
- X-180: Boggle
- X-181: Roberts
- X-182: Ollie
- X-183: Detour
- X-185: Splutter
- X-186: Laakso
- X-188: Forward
- X-189: Hotcold
- X-190: Florrie
- X-191: Roxy
- X-192: Breakup
- X-193: Will
- X-194: Trax
- X-195: Whoooa!
- X-196: Esca-later
- X-197: Pretzel
- X-198: Carat
- X-199: Nosy — See folder below
Notable 1-Series experiments- Adaptation Name Change : His name is "Squeaky" in the anime's season two episode "Hämsterveil's Epic Secret" and is credited as such in the English dub. However, he's called "Squeak" again in the third season episode "Experiment-a-palooza".
- Aliens Speaking English : A lot of English.
- Embarrassing Nickname : Implied; he claims in "Experiment-a-palooza" that prefers to be called by his experiment number instead.
- Meaningful Name : He has a squeaky voice.
- Motor Mouth : His purpose is to talk a lot at a rapid speed to annoy others.
- Odd Friendship : In "Hämsterviel's Epic Secret" he oddly gets along well with the snobbish Penny and holds a conversation with her, even though they're not in sync with their topics.
- O.O.C. Is Serious Business : In Leroy & Stitch , he shuts up for once after Leroy's blaster just barely misses him.
- Shout-Out : As aforementioned, he is based off of Sniffles .
- Gag Nose : The big nose on his Groucho Marx glasses. Averted with his actual nose, which is a small red one.
- Non-Malicious Monster : Lilo notes while he likes to prank others he doesn't mean any harm.
- Only Known by Initials : Nobody ever calls him "Practical Joker".
- The Prankster : His whole reason for existing is to prank others, which is why he is named PJ, short for "practical joker".
- Smarter Than They Look : He looks goofy with his nose, mustache, and glasses, but he is very clever when plotting elaborate pranks.
- Vibrant Orange : His bright orange coloring fits his energetic and cheerful nature.
- Bitch in Sheep's Clothing : He is cute and sweet but he is really just feeding off of others' love to grow stronger.
- Canon Foreigner : He only appears in the anime and never in the original series.
- Childish Older Sibling : He is called Stitch's "little brother" despite being made long before him.
- Consummate Liar : He lies he was forced to eat his own shoe in the mines to gain sympathy so he can grow more powerful.
- Dub Name Change : Arguably the most infamous example among English speakers. As aforementioned, the Japanese named him "Bragg" but gave him the wrong experiment number. The American re-versioning team corrected the number but had Yuna name him "Flute" instead. However, an English-language supplemental video named him "Twang", using his original incorrect number. This leaves us with an experiment with three different names and two different numbers; we're placing him here since the Japanese version used "Bragg" and the dub used the correct number for that name despite not using anything else, and the supplemental video was likely just made for Disney Channel's "commercial" breaks.
- Emotion Eater : He gains strength when others adore him; the more popular he becomes, the more muscle he gets. However, he loses his strength if he loses his popularity. He becomes popular by lying to others and gaining their sympathy, eventually becoming stronger than Stitch. When the people of New Town later saw him cruelly beating Stitch up, they criticized and stopped liking him, and he reverted to his weaker form.
- Evil Sounds Deep : When he transforms, he has a deep, gruff voice.
- The Fake Cutie : People fawn over his adorableness in his small form. But his bigger form is seen as less cute.
- Green and Mean : Only in his original form, but either way he is cruel enough to blame Stitch for his actions.
- Hair of Gold, Heart of Gold : Subverted, he has bright yellow fur and acts very sweet, but it's all an act.
- Immune to Bullets : At his strongest, he becomes so durable that he no sells laser weapons, much to Jumba's dismay when he uses his biggest ray gun against the experiment.
- Manipulative Bastard : He lies about having a tragic past and plays the victim card against Stitch.
- Multi-Armed and Dangerous : At his strongest point in his episode, he brings out his lower pair of arms and goes to town on Stitch, to the point that he becomes too strong for Stitch to fight back.
- One-Shot Character : His debut episode was his only appearance; he didn't even return for the series finale "Dark-End" or either of the New Specials .
- Popularity Power : In-Universe example; he feeds off the adoration of others to gain strength. However, if he becomes disliked, he loses his strength.
- Retractable Appendages : He can pull out two extra arms (like Stitch) in his muscular state.
- Sinister Schnoz : His nose was much bigger when he was in his original state.
- Aliens Speaking English : They both speak English with Brooklyn accents , much like with Reuben .
- Brains and Brawn : Bonnie is the brains to Clyde's brawn.
- Donut Mess with a Cop : They were activated when Officer Kahiko, who bought a bag of doughnut holes that contained the experiments' pods, dipped their pods in his coffee. The two experiments proceeded to take his vehicle and his uniform from there.
- Didn't Think This Through : A major problem with Bonnie's schemes.
- Dumbass Has a Point : While Clyde doesn't talk or think much, he does question some of Bonnie's ideas. Also, in "Spike", he used Fibber (032) to call out Bonnie for not being as intelligent as she claims and for getting them thrown into prison. Clyde (holding Bonnie with his cybernetic arm) : Hey, Bonnie. If you're so smart, how come we ended up in the slammer? Bonnie : Oh , can it, Clyde! It's your fault we got nabbed in the first place. (Fibber buzzes.) Bonnie : (angrily shouting while Clyde laughs as he continues to hold her) Why, you little so-and-so, I'll mangle ya!
- Dumb Muscle : Clyde is the muscle of the duo, and he's shown to be pretty stupid.
- Evil Feels Good : They admit in Stitch! that they tried to reform but they find stealing things to be too much fun.
- Foreshadowing : Clyde's pod was seen—correctly numbered—in Stitch! The Movie .
- Heel–Face Revolving Door : Due to their criminal programming, though they did get parole in "Snafu". Then the anime reveals that since then they've been in Galactic Prison, which they would escape from. According to them in the anime, they've tried to be good, but their programming prevents them from doing so. As a result, it's hard to tell whether or not they've truly turned good.
- Huge Guy, Tiny Girl : Clyde's The Big Guy to Bonnie's tiny girl.
- Jerk with a Heart of Gold : They are greedy criminals but sometimes help Lilo and Stitch such as in "Snafu".
- Know-Nothing Know-It-All : Downplayed with Bonnie; although skilled in coming up with schemes, she does not think them through enough to make them completely effective . The Disney Wiki describes her as having "the qualities of having a true, albeit amateurish criminal mind." This is best seen in "Spike" when she says she's "too smart" for Pleakley's E.A.R.W.A.X. session, only for Fibber to buzz in response.
- Manipulative Bitch : Bonnie, who can sweet-talk the gullible into helping her out with her and Clyde's schemes.
- Never My Fault : Bonnie says that it was Clyde's fault for getting themselves thrown into prison. Fibber disagrees.
- Outlaw Couple : A female-male pair of thieving experiments named after the outlaw couple no less.
- One-Shot Character : In the Stitch! anime, they only appear in "Stitchman Meets Bonnie and Clyde".
- Shout-Out : They are clearly named after the famous robber duo of Bonnie Parker and Clyde Barrow .
- Sticky Fingers : Their main function. It's so hard-wired into them that they are a bit obsessive-compulsive when it comes to taking things. For example, in "Spike", Bonnie takes a videocassette from the Pelekais' VCR during Pleakley's E.A.R.W.A.X. session.
- Swiss-Army Appendage : Clyde's robotic left hand can change into a variety of weapons and tools.
- Tomboy : Bonnie has a bit of this personality.
- Vitriolic Best Buds : They have a tendency to argue with one another, especially over Bonnie's plans, but they are an effective pair of thieves who do seem to care about each other (as seen in "Spike" and at the end of Leroy & Stitch ).
- Accessory-Wearing Cartoon Animal : He carries a pacifier in his mouth.
- Adaptation Name Change : He is renamed "Toddler-fier" by Hämsterviel in the third season; he changed 151 to turn others into toddlers because he hates babies.
- Fountain of Youth : A living one; he turns people into babies with a powder (toddlers in the anime episode "Toddler-fier").
- Shout-Out : Probably to Mew from Pokémon ; they look very similar and have the same number.
- Ear Notch : He has a small cut on his right ear.
- Gag Nose : He has an anteater-like nose that helps him track things and it makes a noise like a party favor when he finds something.
- Heli-Critter : He can spin his ears like a helicopter to fly.
- The Nose Knows : He can find anything just by smelling it.
- Sequel Non-Entity : He is not seen nor mentioned in the anime, although he oddly appears in the anime's first game tie-in.
- Absurdly Sharp Claws : Which she uses to cut hair.
- Accessory-Wearing Cartoon Animal : She is a furry creature who wears a pink bow on her antennae.
- Be the Ball : She can roll into a ball like Stitch.
- Epic Fail : She was designed to eat an alien fuel source, Uburnium, to create an energy crisis. When programming the experiment, Jumba's computer translated the word "Uburnium" into the word for "hair" in Jumba's native language. So the experiment instead shaved people bald and ate their hair.
- Extreme Omnivore : She was originally supposed to eat a type of fuel, but thanks to Jumba messing up with his native language she eats hair instead.
- Flight : Bizarrely has this ability in the anime; it was likely a misinterpretation by the Shin-Ei staff of her floaty dashing for hair in the original series.
- Gag Haircut : She gives people embarrassing haircuts, but after her reformation, she becomes a hairdresser.
- Pint-Sized Powerhouse : In the anime, she is still small but can pick up Yuna.
- Aliens Speaking English : His function wouldn't have as much of an effect on humans if he didn't speak English.
- Cannot Keep a Secret : 'Cause he's designed to expose them.
- Dirty Coward : To an extent, as he'll run off screaming if someone decides to attack him. Granted, he has no actual fighting ability whatsoever, so he would be useless in an actual fight.
- Escape Artist : Another one of his abilities, although he does get captured more than once in his debut.
- Expy : Of Pain from Disney's Hercules , who has a similar personality, a similar appearance, and the same original voice actor.
- The Friend Nobody Likes : No one, not even Hämsterviel , wanted anything to do with him in his debut episode.
- Gag Nose : Fittingly has a very large nose for his face.
- Multiple Reference Pun : His name refers to both his big nose and his primary function of prying into the affairs of others.
- Nothing Personal : He can be obnoxious at times, but he's never malicious about revealing other people's secrets; he's just doing what he was programmed to do. In Pleakley's therapy session, he even admits it's a compulsion that he somewhat regrets.
- Secret Chaser : He's designed to find out secrets from anyone.
- The Sneaky Guy : Does a bit of stealth and spying to fulfill his function.
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Advertisement: Lilo & Stitch: The Series #139Lilo & Stitch: The Series » Lilo & Stitch: The Series #139 - Drowsy: Experiment 350 released by Disney on February 28, 2004. Summary Short summary describing this episode.Drowsy: Experiment 350 last edited by cloudguy on 01/29/22 04:30AM View full history Edit Image TitleEmbed image, what size image should we insert (this will not affect the original upload), how do you want the image positioned around text, link to comic vine content. You can search for any Comic Vine content. Link to a pageInsert table, embed tweet. Enter the URL for the tweet you want to embed. User reviews Add new reviewPick a list. This edit will also create new pages on Comic Vine for: Comment and SaveUntil you earn 1000 points all your submissions need to be vetted by other Comic Vine users. This process takes no more than a few hours and we'll send you an email once approved. Thanks, we're checking your submission.Use your keyboard! Log in to comment - Jumba's Lab
- Lilo and Stitch Games
Unfortunately Jumba's Lab is not available on your device. Please try one of the related games instead or visit our HTML5 category . This Flash game is loaded using an emulator. If you notice any glitches(such as the game getting stuck or music/sound missing), click to play the original version with NuMuKi Browser for the best experience. About Jumba's Lab Game- Game Type Flash
- Requirements Any Browser
- Supported Devices Desktop, Mobile, Tablet
- Game Resolution 700 x 386
- Last Updated March 14, 2023
- Play Count 338541
- Vote Count 1747
Jumba has one of the greatest minds on earth for creating his experiments. He cannot compare to anyone, and his creations are beyond extraordinary. Today he wants to create some new forms of tests, but he runs out of ideas. This is why he needs your help. Get into Jumba’s Lab game and help him create the best experiments ever. How to play the gameTo do that, you need just a little bit of imagination and some creative skills! When you enter the lab, you will see that there is a multitude of bodies and other things to choose to create your little monster. You can pick whatever body, head, ears, and tails and so on. When you are sure you want to use a specific part of the body, click on it then go to another one. After you picked everything and you can see a complete version of your creation, choose a color or a pattern and give it a unique final look. Use the most original colors to give life to your little experiment. If there is something that you do not like about how your creation looks like, you can clear it anytime and do it again. When you want to activate it, just press the red button, and you will have to do just a few more steps to see it in action. Choose a name for the experiment, and then decide where you want to launch it. On an island, or in a city, and so go on. It is all up to you where you want to see your creation. If you enjoy playing Jumba's Lab, you might be excited to find out that there are 23 more Lilo and Stitch games you can try! The most popular is 625 Sandwich Stacker , and the most recently added is Alien Interception List of ExperimentsMany of Stitch's "cousins" are featured in this group photo taken at the end of Leroy & Stitch. This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series . These fictional experiments, also referred to as Stitch's cousins , are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals. Prior to the events of Lilo & Stitch , every experiment created was dehydrated into a small orb called an " experiment pod " and stored in a special container for transport. In Stitch! The Movie , the container was accidentally opened, and the pods dispersed and rained down on the island of Kauaʻi. The experiments within the pods are reactivated upon contact in water, a point of concern because many of the experiments are dangerous and Kauaʻi hosts one of the wettest spots on Earth. Upon encountering each experiment, whose information is contained in Jumba's database, Stitch 's human friend and partner Lilo gives the experiment a name just as she gave Stitch his name. The two then attempt to rehabilitate the experiments and find a purpose for them on Earth that suits their specific abilities, referred to as the "one true place" they belong. Stitch, inspired by Hawaii's terminology, refers to the other experiments as his "cousins" and considers them all a part of his ʻohana , or "extended family". All of Jumba's original 626 experiments have their names and numbers listed alongside the credits in Leroy & Stitch . - 1.1 Biology
- 1.2 Creation
- 2 Experiment series
- 3.1 0-Series: Jumba's test batch, including many household helpers
- 3.2 1-Series: Civic disturbances
- 3.3 2-Series: Technological and scientific
- 3.4 3-Series: Psychological
- 3.5 4-Series: Military
- 3.6 5-Series: Elemental manipulators
- 3.7 6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line
- 3.8 Other experiments
- 4.1 Continuity errors
Background [ ]Biology [ ]. Due to different experiments' original purposes, the majority of experiments each have a unique appearance, powers, and weaknesses. Though all experiments have unique capabilities and functions, most of them have some abilities in common due to Jumba reusing DNA from one experiment as a prototype for a different experiment, like the similarities of body shape, appearance, and even for powers like in the case of Jumba reusing some of Twang (021)'s DNA in the creation of Bragg (145), granting the latter musical ability. Most seem capable of scaling walls like a gecko (as Stitch frequently does); many are able to grow and retract an extra pair of arms. Since they are genetic experiments each created with multiple kinds of DNA that Jumba sampled throughout the galaxy, they all age quite differently than creatures on Earth as seen with Lilo and the rest of humanity when time is lapsed twenty years in "Skip". It is also shown that some experiments' powers (such as Mr. Stenchy (254)'s cuteness, and Checkers (029)'s hypnotic effect) do not affect other experiments, possibly so that these powers do not prevent other experiments from carrying out their primary functions. If affected by other experiments' powers, it might be temporary as Stitch managed to recover from Drowsy (360)'s sleep-inducing program without being exposed to water. Though Angel (624) primarily reverts other experiments (before her time) to evil, Amnesio (303) and Retro (210) can do so as well. Additionally, it is shown that when an experiment is dehydrated, they will deactivate and turn into a small orb called an experiment pod. If an experiment pod gets wet, the experiment will be reactivated and released. According to Jumba, a home food dehydrator is the only known method of deactivating an experiment a second time. On numerous occasions, it has been shown that most, if not all, of the experiments have an intentional imperfection added to their design by Jumba: a "fail-safe" of some sort. These imperfections were presumably added in by Jumba in the event his experiments ran out of control, in order to provide him with a way of stopping them in their tracks. Even his most powerful experiments, like 627 and Leroy , both had their own intentional imperfection, with an overreactive sense of humor and the song "Aloha ʻOe" being their respective imperfections. Creation [ ]Upon each experiment's creation, it is important that their molecules be charged. If an experiment's molecules are not fully charged, about a year after their creation, they will suffer glitches, during which they will experience seizures and temporarily revert to their original programming. If the molecular charging process is not completed, these glitches will eventually burn out the experiment's circuits and kill them. Experiment series [ ]The first digit of the experiment numbers reflects what series of experiments they belong to. The official series of experiments, as stated by Jess Winfield , one of the executive producers, are as follows: - 0-Series: Jumba's test batch, including many household helpers.
- 1-Series: Civic disturbances.
- 2-Series: Technological and scientific.
- 3-Series: Psychological.
- 4-Series: Top secret and mysterious series of militaristic and mostly failed experiments.
- 5-Series: Elemental and environmental manipulators.
- 6-Series: Battlefield and doomsday experiments with galactic implications.
For the most part, the colors of the experiment pods correspond to the series numbers; however, some of the pods are colored incorrectly. List of experiments [ ]0-series: jumba's test batch, including many household helpers [ ]. | | | | | 000 | Blue | | A purple version of Stitch with the same abilities, but he is turning into a black, cyborg experiment, part machine part alien. His alien form resembles a cross between some sort of lizard, and koala (and robot) with bat-like face. He has two cyborg arms, three spider-like legs, and half-helmet (right half of his face is metal) with big black cyclopic-like right eye from some unknown incident. His cyborg arms serve many purposes such as cybernatic wiry rope, laser guns, forked harpoon, and welding tool, and his cyborg eye has zoom functions and improves his aim. He is an evil experiment that is a cyborg version of Stitch. He then attempts to put an early ending to their emerging rivalry by proceeding in kidnapping Angel. He is voiced by Paul St. Peter. | | 001 | Red | | A small purple experiment with a white lower jaw and chest, three wobbly legs, two stubby little arms and two floppy antennae with two rings on each antenna. Seen in pod form in "Drowsy". Designed to zap a green ray from his antennae to change the size of objects. His picture appears on the wall of Jumba's lab in , along with several other pictures of Jumba and Dr. Hämsterviel's early accomplishments. Number used for Plasmoid in "The Origin of Stitch". | 137, | 002 | Purple | | A purple opossum-like experiment with two light purple stripes on the back of his ears, beady eyes and an orange nose (In , his nose is dark purple). Designed to double-dip food. His one true place is with Mrs. Hasagawa as one of her "cats". He somehow changed in size in . Number used for Heat in "The Origin of Stitch". | The Origin of Stitch 220a, | 003 | Green | | Seen in pod form in Stitch! The Movie. Designed to annoy Jumba's neighbors by asking repetitive questions like "How come?" and "Why?". Number used for Kixx in "The Origin of Stitch". | | 004 | White | | Designed to act like a parrot and annoy people with a shrill shriek. | | 005 | Purple | | Seen in pod form in Stitch! The Movie. Designed to move Jumba's heavy equipment. | | 006 | White | | Designed to make you walk on all fours. | | 007 | White | (also known as "Yapper") | A white Shih Tzu-like experiment with a purple bow. Designed to annoy people with her constant barking. She behaves like a typical "good dog": does tricks, licks her owner's face, fetches the morning paper, etc. Because of her appearance and behavior, 007 was adopted by Mertle and wasn't recognized as an experiment until Jumba saw her. Her episode is named "Yapper" after the nickname Lilo gave her, but she is officially "Gigi" on the experiment name list in . Her one true place is with Mertle as her pet. In , it is revealed that she can speak English very well. At the end of the movie, Mertle joins Lilo and Stitch's because Gigi wants to be in it with the rest of Jumba's experiments. She is voiced by Tress MacNeille. | 108, 118, 209, | 008 | Red | | Designed to smother people in caramel. | | 009 | Red | | A small orange and caramel-colored monkey-like experiment with two pink orbs on the top of his head and three stubby multi-colored antennae. Pop has a tan face and stomach and a small red nose, as well as yellow markings on his rear and back. Pop's tail is a pump which he uses to blow up pink balloons which reform on his tail after they pop. He is designed to use his tail to blow up a balloon to the size of the room he is in, then popping the balloon, discombobulating those involved near the explosion of the balloon and causing frizzy hair. | Stitch!,Leroy & Stitch | 010 | Green | | A green anteater-like experiment with a small body, mouth, arms and legs, a thin tail with a brushy fuzz at the end, a vacuum-like trunk that can fire lasers, dark eyes, short ears, and three dark-tipped spines. Seen in pod form in Designed to sterilize, disinfect, and clean everything in sight. However, he had a problem with doing these tasks: he threw anything away, assuming it was trash, and tried to "sterilize" anyone, assuming they were germs. 010 was upgraded to try to be less of a neat-freak. Instead, he turned into a dirt-maker (renamed Oscar), so Lilo gave him to Gantu. Gantu sent 010 to Hämsterviel, who didn't like him and sent him back. Gantu set him free, and Lilo and Stitch found him. Later, after he was upgraded, they sent him to Gantu, who sent him to Hämsterviel, who sent him to Gantu when Woops almost broke his cover. Felix/Oscar was rescued later in "Snafu." The only thing that 010 can say with both of his upgrades is dirty, but with Felix he says it disgustedly, while with Oscar he says it happily. Both of 010's names are a reference to the main characters of . He is voiced by Tress MacNeille. | 131, 224, 226, | 011 | Green | | Seen in pod form in Designed to spill ink on everything. | | 012 | Green | | Designed to keep Jumba's lab insulated and make for Jumba a sunny day. | | 013 | Green | | Designed to make people grow more hair. | | 014 | Yellow | | A tan gourd-shaped experiment with a large opening at the top of his head. Designed to pop popcorn. His one true place is in a movie theater. He was mentioned in "Angel" when Jumba falsely said, "624 is harmless experiment. Designed to...pop popcorn for Jumba's movie night." | | 015 | Green | | Seen in pod form in Stitch!. Designed to be a rug that trips you as you walk over him. | | 016 | Purple | | Seen in pod form in Stitch! The Movie. Designed to make frozen treats for Jumba. | , Stitch!, The Movie | 017 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to take lids off containers. | | 018 | Green | | Designed to be a hockey puck that never misses the goal, and never goes in the opposing team's goal. | | 019 | White | | Seen in pod form in . Pod says 19 instead of 019. Designed to drop things. | | 020 | Red | | A fast-talking, pink experiment with a resemblance to Jumba and Cannonball (520), but with a smaller face and two ebony-black eyes who wears a straw boater hat and bowtie, carries a cane, and acts as a salesperson who never turns down a customer. Designed to be able to sell anything to anyone. Lilo used him to get ahead in the chocolate bar selling contest/fundraiser, but Mertle took him. When Lilo took him back, Mertle took him back again. Lilo tried to take him back once more, but found out Mertle sold him to Reuben. Slick was rescued, but Lilo had to give up the contest by giving her last chocolate bar to Gantu as a swap for Slick. His one true place is at a fundraiser, following which he began working for charity, not profit. Slick was one of the experiments Lilo turned to for the capture of Ploot, but besides selling her an umbrella that she later used against Ploot, he didn't/couldn't help. He is voiced by Jeff Bennett. | 205, 217, | 021 | White | | Seen in pod form in "Houdini". Designed to annoy people by playing folk music of Jumba's home planet. | | 022 | Red | | A dark-green, seahorse-like experiment with lips shaped like a donut. Designed to shoot donuts out of his mouth that restrain movements. | S | 023 | Blue | | Designed to spin at high speeds making you feel dizzy. | | 024 | Purple | | A purple heavy-set experiment with a purple nose. Designed to turn objects into ham. She was activated when Mrs. Hasagawa's cats were activated, as indicated by Gantu's experiment computer, but did not physically appear in the episode. She was referred to in Remmy when Pleakley said, "Is that the one that turns everything into ham?" | 215, 220, Leroy & Stitch | 025 | White | | A small yellow star-shaped creature with a little antenna on his head. Designed to be a beacon to signal the alien attack fleet, but the official Disney website states his purpose is to keep people awake with his bright light. Topper is given to a little girl as a Christmas present, then placed atop the local Christmas tree and emits a light so bright that aliens from other galaxies can see him from Earth. His number is a reference to Christmas Day (December 25). He is voiced by Tress MacNeille. | 114, 132, | 026 | Green | | A small yellow experiment. Designed to grab hot plates and other dangerous/fragile materials for Jumba, and make you obsessed with chess, but Jumba accidentally added shrimp DNA into the mix so the only way you could become obsessed is if you were playing near water. | | 027 | | | Designed to turn you into a toy. | | 028 | | | Designed to make you jump up and down constantly. | | 029 | Yellow | | A yellow centipede-like experiment that sits curled up like a crown on people's heads. Designed to make his wearer a king or queen by hypnotizing those around them, with the exception of other experiments. The victims retain their normal personality while under its control, and the effect immediately wears off once Checkers is removed. Lilo first donned him, but her so-called good intentions got many people arrested by Mertle for being "troublemakers" when they accidentally disobeyed Lilo's rules. When Lilo decided to step down, Gantu took Checkers and was in power until Stitch gathered several experiments to help overthrow him. | 207, | 030 | Green | | A small purple Gotchu (031)-like experiment with two pincers instead of four and a dragon-like tail. Seen in pod form in "Drowsy". Designed to turn everything a vulgar shade of purple. | 137, | 031 | Red | | An orange lobster-like experiment. Designed to run around and pinches things with his four pincers. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | 032 | Green | | A small orange experiment with small body, arms and legs, a large head with dark orange mark on the forehead, little antennae, a little mouth, a round nose, black eyes and four ears. Designed to detect lies. When a lie is told, he beeps loudly and the pattern on his forehead lights up. The bigger the lie, the louder he beeps, and the brighter the pattern lights up. Fibber was captured by Gantu, but rescued by Lilo and Stitch in "Snafu." He was also part of Pleakley's E.A.R.W.A.X. group in "Spike." Which was a blooper in the episode since he was captured by Gantu at the time. He is voiced by Jeff Bennett. | 113, 201, 224b, 226, | 033 | White | | A blue dinosaur-like experiment with short forearms and a thick tail and legs. Designed to drive in nails around Jumba's house with his hammer-shaped head/face, but at times he will pound living things. He was used by Gantu to defeat Stitch in "Dupe" and rescued by Lilo's rescue team in "Snafu." 033 was called "Hammerhead" by Pleakley in "The Asteroid". In Stitch! The Movie, his number is 124. Seen in pod form in Stitch! The Movie. | 109, 126, 213, 215, 224b, 226, | 034 | | | Designed to ruin friendships. | | 035 | Purple | | Designed to be a bouncer for Jumba's lab but failed because he wouldn't let anyone in, not even Jumba. | | 036 | Green | | A small yellow and brown opossum-like experiment with a spiked tail. Designed to poke holes in liquid containers. He was seen in "Shoe," where he helped turn Jumba's ship into a hotel by putting up an umbrella over an outdoor table and holding a palette for Lilo to paint an arrow sign titled "Jumba & Pleakley's Bed & Not Breakfast." | 203, 215, | 037 | Red | | Designed to give Jumba's luxurious hair a trim. | | 038 | Purple | | Designed to plait Jumba's hair. | | 039 | | | Designed to be a globe for over 400 different planets. | | 040 | White | | A gray mole-like experiment with large black claws. Designed to scrape up vegetation, and is also an efficient digger. He was first seen in "Shoe," where he dug the pool for "Jumba & Pleakley's Bed & Not Breakfast," and was part of the "rebellion" in "Checkers." | 203, 207, 215, | 041 | | | Designed to do Jumba's washing up. | | 042 | White | | Seen in pod form in Stitch!. Designed to make you extremely itchy. | | 043 | | | Designed to make food and meat square. | | 044 | Green | | A pink, four-headed mustached experiment with four arms and four red bowties on his necks that speaks English. Designed to sing barbershop music off-key, agonizing anyone who hears it. His one true place is with Mrs. Hasagawa as one of her "cats." | 220, | 045 | | | Designed to give people "Melvin's" (a type of wedgie). | | 046 | | | Designed to give people wedgies. | | 047 | Green | | A blue platypus-like experiment with an accordion body. Designed to pull down people's pants, therefore causing public humiliation. | | 048 | | | Designed to "echo" everything you say using his big mouth on his forehead. | | 049 | White | | Seen in pod form in . Pod reads 49 instead of 049 Designed to pick fruit from Jumba's neighbor's tree. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 050 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to dunk people in any body of water. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 051 | Green | | A green experiment with a huge blue nose and a yellow spot around his eyes and a yellow stripe on his ears and tail (In his episode the spots and stripes were originally red.). Designed to spit acidic saliva that can burn through wood in about three seconds. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, | 052 | | | A chocolate-colored pink-haired lizard/Stitch-like experiment. Designed to turn things into chocolate (from a magazine). She was given to Lilo by Stitch for her birthday. | | 053 | | | Designed to make you whine and complain about everything. | | 054 | Blue/Red | | An experiment made of chocolate that looks like a blob. Designed to drown people in his sticky sweetness. When he was activated, he was called 119, and he was mistaken for experiment 611. The mistake with his number was due to Jumba's untidy database, although Jumba later corrected this mistake. Was rescued in "Snafu." | 119, 226, Leroy & Stitch, Stitch! | 055 | | | Designed to make a horrible honking noise and make you speak in a series of random noises like "beep ping ping boing". | | 056 | | | Designed to nibble on the corners of anything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 057 | White | | Designed to tenderize heat up Jumba's meat. | | 058 | | | Designed to short-sheet beds. | | 059 | | | Designed to tear paper in half. | | 060 | | | Designed to make the color you see change from color to black and white, but failed because his effects made you see in pink. | | 061 | Green | | Seen in pod form in Stitch! The Movie. Designed to make Jumba's technology better by bringing technology from the future. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch, Disney Adventures | 062 | White | | A small gray and white mustached experiment with four arms with three fingers on each hand, black eyes, a round nose, a little mouth, short ears, a chef's hat, and a spatula for a tail. Designed to use his lightning speed, which allows him to instantly prepare food or whip up a mini-tornado in battle. He is also the only experiment in the series that speaks French. Designed to be Jumba's personal chef, but instead made unhealthy food that quickly made people fat and overweight, then ate the fattened victims. However, he stopped when he learned that healthy food could be just as delicious. His one true place is running a healthy French fry hut. | 202,213,215, | 063 | | | Designed to make people puff up like a balloon. | | 064 | | Nappifier | Designed to make you take a nap, (temporary). | | 065 | | | Designed to be a better version of Frenchfry (062) but she only serves seafood or shrimp other than junk food. | | 066 | | | Designed to make Jumba look super snazzy. Number mentioned on the experiment pod container in "Houdini". | | 067 | | | Designed to make shades. Number mentioned on the experiment pod container in "Houdini". | | 068 | | | Designed to improve Jumba's TV reception. | | 069 | | | Designed to be a hot tub for Jumba. | | 070 | White | | Seen in pod form in . Pod says 70 instead of 070. Designed to make flapjacks for Jumba, but does not work. His one true place is with Frenchfry as his trainee. | | 071 | Yellow | | Seen in pod form in Stitch! The Movie. Pods reads 71 instead of 071. Designed to drop pennies off high areas. | Leroy & | 072 | | | Designed to put glue on chairs and glue things together with sticky saliva. | | 073 | | | Designed to be a corner piece for a corner. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 074 | White | | A pink balloon-dog-experiment with a heart-shaped tail. She has humanoid eyes and big lips. Seen in pod form in Stitch! The Movie. Pod reads 74 instead of 074. Designed to spit temporary solid bubbles. | Leroy & Stitch, Stitch! The Movie, Stitch! | 075 | | | Designed to make you over-confident. | | 076 | Green | | Seen in pod form in Stitch! The Movie. Designed to be a bathmat. | | 077 | White | | A fat purple Nosy (199)-like experiment with black nails, a dark blue stripe around his torso between his chest and stomach, a dark blue circle on the top of his head, dark blue-striped ears, a larger belly and a slightly smaller, gold nose. Designed to irritate people with his constant snoring. His one true place is with Mrs. Hasagawa as one of her "cats." Pod says 277 instead of 077. | 220a, 224b, | 078 | White | | Seen in pod form in . Pod says 78 instead of 078. Designed to sneeze fake money. | | 079 | | Fogger | Designed to fog up windows. | | 080 | Blue | | Designed to entertain Jumba by playing the violin. | | 081 | Red | | Seen in pod form in Stitch! The Movie. Designed to scratch part of Jumba's back that he can't reach. | | 082 | White | | Seen in pod form in . Designed to unclog Jumba's toilet, after he had an... incident. Pod says 82 instead of 082. | | 083 | Yellow | | Seen in pod form in Beach Treasure. Designed to be a bug catcher in order to make the natural order become chaos. | | 084 | | Subwoof | Designed to woof if he sees a bus. | | 085 | Red | | Seen in pod form in Stitch! The Movie. Designed to be nothing Jumba screwed up for. All he does is lay down and do nothing. He is in some Disney Adventure comics (the ones where Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch | 086 | White | | A big green mouthless crab-like experiment with four legs, two large claws and a window on its chest. Designed to capture and confine any other experiment inside the holding tank in his stomach by splitting in half, surrounding whatever he wants to catch, and joining together again. When Clink splits in two, he works with himself, yet he seems to have a separate mind for each half. 20 years in an alternate future, Lilo, Stitch, and Skip encountered Clink in the possession of Hämsterviel, who ruled Earth and the rest of the universe. | 206, Leroy & Stitch, Stitch and Experiments | 087 | Red | | Designed to cry so much that she makes puddles. | | 088 | | | Designed to make Jumba's burnt food less crispy by putting it in his pouch in his belly. | | 089 | Red | | A purple hourglass-shaped experiment with small eyes. Designed to skip time by 10 minutes, because Jumba was too impatient to wait for his microwave to reheat his leftovers. However, there was an error in his program: he skips time by ten years. Fortunately, he has a reset button. Lilo used him to jump ahead 10 years and become a teenager, then 20 years later to become a full-fledged adult. However, since Lilo and Stitch were gone for 20 years, no one was there to catch experiments except Gantu. So 20 years later, Hämsterviel ruled Earth. | 206, | 090 | Blue | | Designed to fetch the morning paper for Jumba. | | 091 | | Nutsy | Designed to steal things and replace them with walnuts. | | 092 | | Gutman | Designed to have super strength. | | 093 | | Unkind | Designed to be unkind to everyone for no reason whatsoever. | | 094 | White | | Seen in pod form in . Designed to make and play horror movies to scare away nosy neighbors. Pod says 94 instead of 094. | | 095 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to be a roller coaster without tracks. | Stitch! The Movie, Leroy & Stitch | 096 | Red | | Seen in pod form in Stitch! The Movie. Designed to fix a TV's cable by plugging himself into the back of the TV. | | 097 | Green | | Seen in pod form in "Drowsy". Designed to be a living dog whistle. | 137, | 098 | | Cooper | Designed to make people cooperate with each other. | | 099 | Green | | A spotlight experiment that was supposed to be in "Spike" but was removed, and was supposed to appear later. Seen in pod form in Stitch! The Movie. Designed to shine a spotlight on people. | Originally 201 (but was removed), Stitch! The Movie, Leroy & Stitch | 1-Series: Civic disturbances [ ] | | | | | 100 | Purple | | Seen in pod form in Stitch! The Movie. Designed to pull tricks on people. Number mentioned on the experiment pod container in "Amensio". | The Movie, Leroy & Stitch, 118 | 101 | Red | | Seen in pod form in Stitch! The Movie. Designed to tickle people who ride him. | The Movie,Leroy & Stitch | 102 | Green | | A yellow experiment with a long, narrow neck like a traffic pole, and a traffic light-shaped head with a green and red light (most likely his eyes, oriented vertically) on each side of his head. Designed to cause traffic jams. Seen in pod form in Stitch! The Movie and 'Drowsy' and seen activated in . When he first appeared, he was called 239 due to Jumba's untidy database, but this mistake was corrected. His one true place is as a traffic light. | 137, | 103 | Purple | | A tan-gray, upside-down ice cream-shaped, mouse-like experiment with an oval body, little arms and legs, big ears, a big mouth, no tail, black eyes, a round blue nose and rabbit-like ears. Designed to prevent pollination of flowers by attracting alien "bees" to himself. He was first seen being rescued in "Snafu." | 226, | 104 | | Lapse | Designed to destroy enemy weapons and electronics such as computers and blasters with the horn on his nose. | | 105 | | Fold | Designed to fold paper until its permanently unreadable. | | 106 | | Spindle | Designed to steal and eat threads. | | 107 | Yellow/Purple | | Seen in pod form in . Designed to make people think the right thing is wrong and the wrong things is right. In one scene his pod was yellow, but in another it was purple. | | 108 | | Nudge | Designed to nudge you. | | 109 | Purple | | A blue Doubledip-like experiment with stripes on his ears and tail and holes in his ears. Seen in pod form in Stitch! The Movie. Designed to produced high frequency whistle sound from his ears to shatter any type of glass. | Stitch! The Movie,Leroy & Stitch | 110 | Red | | A small red mouse-like experiment, vaguely resembling animator Friz Freleng's character Sniffles from the Warner Brothers series. Designed to annoy entire planets with his never-ending talking. He is voiced by Rob Paulsen. | 201, | 111 | Blue | | A red experiment that resembles a push-mower. Designed to tear up the ground beneath his feet. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | 112 | Green | | A yellow platypus-like experiment with an orange mane and a rectangular vacuum-like mouth. Designed to transform into the subject of any drawing inserted into his mouth, as well as has the ability to make images on paper come to life in 3D. | | 113 | Purple | | A green and white sloth-like experiment with a wiry body and a round face with black eyes, a small dark purple round nose, a wide mouth and two long, curved horns. Able to control luck. When his horns are up, they cause good luck. When down, they cause bad luck. He can be switched from bad luck to good luck by flipping his horseshoe. His one true place is at a miniature golf course, where he makes people score holes-in-one. | 203,213, | 114 | | Skyooz | Designed to destroy the ozone layer. | | 115 | | Sellby | Designed to sell you things at high prices. | | 116 | | Switch | Designed to put switches in the opposite directions (ex. If something is “Off” he’ll turn it “On”.) When he points his tails at two different people he has the power to switch the two. | | 117 | | Tock | Designed to change the times on all clocks. | | 118 | Green | | Designed to betray you. | | 119 | | | He was misunderstood as Experiment 611. He was reported by Dr. Jacques Von Hämsterviel as a chocolate experiment who drowns people into his sweetness, which actually is Experiment 054 (Fudgy). Designed to make people and objects turn inside out. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | 119, | 120 | Purple | | A small dark green-teal octopus-like experiment with a roughly reptilian face with wide mouth, small white eyes with black pupils, a small round body, little arms and legs with small hands and feet, little tail, black markings on his back, and six tentacles on his large dome head; three on each end of his head. Designed to foil enemy plans by any possible means. He will ruin any plans to catch him. The only way to catch him is by accident. Named for the acronym SNAFU. | 226,Leroy & Stitch | 121 | White | | Seen in pod form in Stitch!. Designed to make people more and more sappy. | | 122 | Blue | | A pink calf-like experiment with two horns. Designed to zap a pink ray from his horns that changes anyone's appearance into something ridiculous. Also, the new dorky clothes cannot be taken off the victim, until his horns are turned like Shoe. Number seen on the experiment pod container in Stitch! The Movie. | | 123 | Red | | A pink, blue-eyed, antennaless, Angel (624)-like experiment, wearing a headdress of fruits and holding a maraca in each of her four hands. Designed to make people dance until they drop, after her namesake Carmen Miranda. | | 124 | Green | | Hammerface was mistakenly labeled 124 in due to Jumba's untidy Database. Seen in pod form in Pod Puzzles. Designed to make and sing rock music. | | 125 | | Gibberish | Designed to reflect soundwaves and once reflected it will come back to you as gibberish. | | 126 | | | Designed to make entire populations unconscious. | | 127 | | Dembums | Designed to annoy you by playing his demon music. | | 128 | Purple | | A small green mosquito-like experiment with four eyes. Designed to turn whole civilizations into harmless little insects. Anyone turned into an insect can understand all other insects and arachnids. The only way to reverse the effect is with a machine built by Jumba. 128 was later reprogrammed to only turn inanimate objects into insects. His one true place is helping farmers by turning rocks into swarms of aphid-eating ladybugs. Number used for Angel in "The Origin of Stitch". | 223, Leroy & Stitch,Stitch!Now | 129 | | Crutch | Designed to break bones. Number used for Yaarp in "The Origin of Stitch". | | 130 | | Bonez | Designed to take your bones so you become a squishy blob. Number used for Hoilo in "The Origin of Stitch". | | 131 | Red | | Seen in pod form in Stitch!. Designed to slap you three times. After she did it, she will laugh until she slaps another person. Also her laugh is loud and sounds like "poikpoikpoikpoik" Number was used for Houdini in "The Origin of Stitch". | | 132 | | | Designed to steal spoons at lunch time. He is seen in the Disney Adventures Comics. Number was used for Sinker in "The Origin of Stitch" and mentioned on the experiment pod container in Stitch! The Movie. | | 133 | White | | An orange and tan koala-like experiment with a white face, a wide mouth, red nose, black eyes, yellow-tipped antennae that mix with thin rabbit-like ears, and a functioning blow-horn for a tail (reminiscent of Harpo Marx's trademark horn) which he squeaks instead of speaking. He wears joke eyeglasses with a fake nose and mustache resembling those of Groucho Marx. Designed to play practical jokes on people, hence his name P(ractical) J(oker). His one true place is as an opening act for Moses's Hula gig. In the group photo taken at the end of and the Disney.com Lilo and Stitch experiment gallery, PJ is not wearing his glasses. It is possible that the glasses were broken during battle.Number used for Tank in "The Origin of Stitch". | 209,Leroy & Stitch | 134 | Purple | | A green experiment with sharp steel teeth, large ears and a blue nose. Designed to shred important documents. His one true place is with Mrs. Hasagawa as one of her "cats." Number used for Woops in "The Origin of Stitch". | 220a, Leroy & Stitch, Stitch!Now | 135 | | Remote | Designed to enter anybody's house and eat their remotes. He can serve as a universal remote to cause havoc by shutting down TVs. Number used for Kixx in "The Origin of Stitch". | | 136 | Yellow | | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make you feel sad and depressed. Number used for Derrick in "The Origin of Stitch". | Leroy & Stitch, Lilo & Stitch 2: Stitch Has a Glitch | 137 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to flip things over. Number was used for Thresher in "The Origin of Stitch". | | 138 | | Dropsy | Designed to make you drop things. Number used for Phoon in "The Origin of Stitch". | | 139 | Purple | | Seen in pod form in Stitch! The Movie. Designed to mimic what people say. Number used for Blowhard in "The Origin of Stitch". | | 140 | Purple | | Seen in pod form in Pod Puzzles. What Jumba wanted from 140 was an evil experiment that would tear apart complicated wiring and computer systems. What he got was a small cute pink pig-like experiment with no desire to destroy anything. However at night 140 transforms into a purple, four-legged added demon that proceeded to carry out his primary function. In the morning he goes back to a little pink pig experiment. Number used for Digger in "The Origin of Stitch". | | 141 | Blue | | Seen in pod form in Stitch! The Movie. Designed to make it really cold. Number used for Slimy in "The Origin of Stitch". | | 142 | Green | | Seen in pod form in Beach Treasure. Designed to dye your hair blond. Number mentioned on the experiment pod container in Stitch! The Movie and used for Yin in "The Origin of Stitch". | | 143 | | | Mentioned in "Skip" when Reuben said, "The one whose hair is always clogging the sink." Designed to clog up drains with his hair, as Reuben implied. Number used for Cannonball in "The Origin of Stitch" | 206, Leroy & Stitch | 144 | Red | | Designed to dig for gold in the mines. Number was used for Huggo in "The Origin of Stitch". | | 145 | Green | | Originally an ugly, green ogre-like experiment designed to annoy people by telling tall tales. Jumba re-purposed some of Experiment 021's DNA when creating him, granting him musical ability. In , Hämsterviel alters his appearance, turning him yellow and more rabbit/cat-like with blue fluff in his ears. Hämsterviel also transmuted Bragg to gain power from sympathy as he tells sad stories and acts generally cute. Bragg is very manipulative and sly. Bragg was designed to be an excellent liar, has super intelligence, extraordinary athletic ability, advanced language programming and musical talent, specifically that of the flute and harmonica, helping him gain the approval of others. He uses popularity and sympathy as steroids, getting stronger as he receives more and more attention. This allows him to grow multiple arms and gain physical muscle mass. Number used for Swapper in "The Origin of Stitch". | | 146 | Blue | | Seen in pod form in special feature the experiment profile. Designed to make you blind with his constant flashes. Number used for Deforestator in "The Origin of Stitch". | | 147 | | Newton | Designed to have control over gravity. Number used for Wrapper in "The Origin of Stitch". | | 148 | Yellow | | A brown weasel-like experiment. Seen in pod form in "Houdini". Designed to climb up planetary leader's pant legs during public appearances. Number used for Remmy in "The Origin of Stitch". | 119, | 149 | Purple | | A light green koala-like experiment smaller than Stitch with a yellow stomach, a slim body, small antennae, big dark blue eyes, a big head, a wide mouth with two fangs sticking out, a round nose, rabbit-like ears, two dark green marks on the back of her head, dark green, arrow-like patches on arms and legs, and a yellow V-shaped stripe on her forehead, found with 150. Named after bank robber Bonnie Parker. Designed to steal things without the victim's knowledge, as well as her special weapons are pistol and plasma gun. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu." Seen in pod form in Stitch! The Movie. She is voiced by Tress MacNeille. Number used for Hocker in "The Origin of Stitch". She is called 349 in the episode but is officially 149 on the Disney website. | | 150 | Purple | | A light brown bear-like experiment with a roundly built body, a round face with a wide mouth, a small black nose, little pointed ears, little stubby antennae, black eyes, and a lantern chin, with a sort of Swiss army knife-like gun for a right hand on a robotic arm from the elbow down, found with 149. Named after bank robber Clyde Barrow. Designed to steal things without the victim's knowledge. 149 and 150 are captured and end up in prison as convicts, but they are paroled as part of the rescue party in "Snafu. Seen in pod form in . He is voiced by Rocky McMurray. Number used for Nosy in "The Origin of Stitch". He is called 350 in the episode but is officially 150 on the Disney website. | , | 151 | White | | A small pink oddly sheep-like experiment with a big head, purple insect-like wings, a yellow pacifier in her mouth and a baby rattle-shaped tail. Designed to disable planets by turning adults into babies with a pink powder shaken from her tail. The antidote is a mix of two teaspoons of applesauce, one cup of milk, three bananas, and 100% kona coffee. Her one true place is at the dog pound making older dogs young again, thus making them more appealing to potential adopters. Number used for Shredder in "The Origin of Stitch". | | 152 | Green | | Designed to give you leftover food. | | 153 | Blue | | Seen in pod form in Pod Squad. Designed to unzip people's pants while they are being worn. Was mentioned in "A Recurring Nightmare ". | | 154 | | Frapp | Designed to turn hot things cold. | | 155 | Red | | Designed to make different kinds of burgers. | | 156 | | Shopahol | Designed to make any person addicted to shopping. | | 157 | Red | | Seen in pod form in special feature the experiment profile. Designed to use fire. | | 158 | Green | | A red aardvark/shrew-like experiment with little arms and legs, no tail, a long snout, black eyes, and large rabbit-like ears. Designed to find anything and honk when he finds it, even spinning his ears like helicopter blades if necessary in order to find what he has been asked to locate. His one true place is operating a "Lost and Found" service on the beach. He was in the rescue party for "Snafu." Seen in pod form in Stitch! The Movie. Finder is called 458 in his episode but on the Disney website, and in Skip's episode, he is called 158. | | 159 | Yellow | | Designed to steal cheese. | | 160 | | | Designed to eat all the vegetables in a local area so that Jumba wouldn't have to. | | 161 | | Grumbelly | Designed to make you look very angry if you eat his cherry. | | 162 | | Tub | Designed to be a hot tub but hates water. | | 163 | Red | Dumbell | Designed to to annoy you by repeatedly ringing his bell. | | 164 | Yellow | Lesdyxia | This experiment's name is a hidden joke: Dyslexia read by a dyslexic person. Seen in pod form in Beach Treasure. Designed to give you dyslexia. | | 165 | White | | Designed to create sandstorms. | | 166 | Green | Peppah | Seen in pod form in Beach Treasure. Designed to put pepper on 155's burger. If you ask him "what did you put there?", he only says "peppah!" | | 167 | Yellow | Frizzy | Designed to freeze time. | | 168 | Green | | A red 6 legged experiment. Seen in pod form in Beach Treasure. Designed to make everything red, and play loud music. | | 169 | | Rolo | Designed to be a living ball that rolls anywhere nonstop. | | 170 | | Daze | Designed to cause blizzards. | | 171 | Green | | Seen in pod form in Stitch! The Movie. Designed to give you counterfeit money. He works with 172 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: intelligence and strength. He is good, but he is weak-willed and is usually bullied into being evil by 172. | | 172 | Yellow | | Seen in pod form in . Designed to dig ditches in the most inconvenient places. He works with 171 and 173. When Jumba was making 171 the embryo split into 3 so he only has 2 of the 6 powers he was supposed to have: speed and sharp claws. | | 173 | Green | | Seen in pod form in Stitch! The Movie. Designed to be the leader. She works with 171 and 172. When Jumba was making 171 the embryo split into 3 so she only has 2 of the 6 powers she was supposed to have: flight and a lethal sting. She is neutral but tens to choose evil because of her brother 172. | Stitch! The Movie, Leroy & Stitch | 174 | | Nopost | Designed to steal mail. | | 175 | | | Designed to fly like a kite with you on his back and drop you in jail. Number mentioned on the experiment pod container in Stitch! The Movie. | | 176 | Yellow | | Seen in pod form in . Designed to do the opposite of what Nosox (204) does. Instead of stealing socks, he helps people to find their missing socks. | | 177 | White | | A small yellow hairball-like experiment with a pink bow, dark blue eyes, and long scissor-like claws. Designed to eat Uburnium (an efficient, cheap, and abundant fuel used in outer space) in order to create a fuel crisis. However, in Jumba's native language, the word "Uburnium" closely resembles the word for "hair", so she eats hair instead of Uburnium (in fact, Jumba had more before her creation). As 177 eats more hair, she grows larger and larger, to where she can only be tamed by shampoo and hair conditioning products. Her one true place is cutting hair at the beauty salon. | 112,132,Stitch!Now,207, | 178 | Purple | Barkleigh | Designed to bark loudly through his megaphone mouth when he hears a noise. Number mentioned on the experiment pod container in "Houdini". | | 179 | Yellow | | Seen in pod form in . Designed to bump things over. | | 180 | | Boggle | Designed to confuse or mystify experienced physicists alike. | | 181 | Green | Roberts | Designed to crank up the TV to its maximum volume. | | 182 | | Ollie | Designed to be a living radio and annoy people by playing a music when he sees a person sleeping. | | 183 | | Detour | Designed to give you good directions when you aren't lost. | | 184 | Green | | Seen in pod form in Designed to give you a “Normal Pressure Hydrocephalus”. | | 185 | | Splutter | Designed to have various gas-emitting stud-like orifices surrounding its body. | | 186 | | Laakso | Designed to make things salty and can swim very well. | | 187 | | Cal | Designed to perform work such as carrying objects on his back. | | 188 | | Forward | Designed to fast forward the show you’re watching until it ends. | | 189 | Green | | Seen in pod form in Designed to switch the hot and cold valves on sink faucets. | | 190 | | Florrie | Designed to destroy flower vases. | | 191 | White | | Designed to make trash and litter appear everywhere. | | 192 | | Breakup | Designed to break up things. | | 193 | | Will | Designed to throw water balls. | | 194 | | Trax | Designed to be the guard for Jumba’s lab. | | 195 | | Whoooa! | Designed to be so much fun you never get any work done. | | 196 | Green | | Seen in pod form in Stitch! The Movie. Designed to used his scales on his back as an escalator. | | 197 | Blue | Pretzel | Seen in pod form in Beach Treasure. Designed to eat all the chocolate 052 made. | | 198 | | Carat | Designed to put lots of rats inside your car. | | 199 | Red | | A red pig-like experiment with a pink stomach from the chin down, a roundly built body with thick legs, huge arms with three small fingers on each hand, a wide mouth, a very big nose, little black eyes, little rabbit-like ears, black markings on his back and black stripes on the front of his legs. Seen in pod form in Stitch! The Movie. Designed to snoop out enemy secrets but ends up finding out mostly useless gossip. Also, Jumba programmed 199 to be an expert escape artist. He was later caught by Gantu, who thought that 199 would tell him all of Lilo and Stitch's files. Instead, he only talked about useless information and revealed secrets about Gantu to 625. Woops (600) "accidentally" broke Nosy's capsule on Gantu's ship, freeing him. He is voiced by Bobcat Goldthwait. | Stitch!,128,Stitch!Now,224b,226, Leroy & Stitch, Stitch! The Movie | 2-Series: Technological and scientific [ ] | | | | | 200 | | | Designed to be very simple, and not do much except when seduced by 372. Number mentioned on the experiment pod container in "Amnesio". | | 201 | White | | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to eat books so no knowledge is gained. | 220a, | 202 | Red | | A purple bat/lizard-like experiment with four arms, a lion-like tail, large wings on his shoulders and a Stitch-like face. Designed to jam radars with his high-pitched screech. Activated at the end of . Pod says 455 instead of 202. | | 203 | Green | | A dark purple cat/rat-like experiment. Seen in pod form in Stitch! The Movie. Designed to hunt people. | | 204 | Blue | | A blue experiment shaped like a four-legged washing machine. Designed to make socks disappear. 204 was among the 12 new pods Lilo and Stitch brought home. Nosox was one of the experiments rescued in "Snafu", because Gantu caught him around "Amnesio". | 118,137, 226,Leroy & Stitch | 205 | Green | Cheney | Seen in pod form in Designed to to zap a person then zap a house, planet, etc. and make the person own it. Was mentioned in "Skip" | | 206 | White | Maggie | Designed to use her different kinds of guard-like disguises to break into stores and let robbers in. | | 207 | | Barcode | Designed to reveal your pin codes by writing on walls. | | 208 | Purple | | Designed to collect atmospheric data. | | 209 | | Smoot | Designed to be so cute that anyone who sees him will do whatever he says. | | 210 | Blue | | A small orange dinosaur-like experiment with a purple nose, tiny gold-tipped ears, gold markings on his back and spots around his eyes and a thick, short tail and legs. Designed to turn enemy weapons and technology into their most primitive state by wrapping his tongue around the object, rendering the object useless as he lets go. This process also works on people and other items, and it can be reversed by spanking 210's bottom three times while his tongue is wrapped around the de-evolved person or thing. His one true place is making dinosaurs for a prehistoric zoo, by devolving fossils. | 214, 224b, Leroy & Stitch, Stitch! | 211 | Green | | Seen in pod form in Designed to turn things and humans into monkeys. | | 212 | | 2-Late | Designed to make you 2 hours late. | | 213 | | UHF | Designed to speak at an Ultra High Frequency. | | 214 | Green | | A blue camera-like experiment with arms with three legs similar to a tripod. Designed to take only bad pictures of people. He takes the pictures with his "nose" and develops the pictures like a Polaroid camera with the pictures coming out of his mouth. His one true place is with Mrs. Hasagawa as one of her "cats."Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie ,220a, Leroy & Stitch,Stitch! | 215 | | Crammer | Designed to cram everything together. | | 216 | | Key | Designed to open any lock with his key-like tail. | | 217 | | Rat | Designed to be a rat. | | 218 | | Target | Designed to be a moving target for war games but is too big and not challenging enough. | | 219 | Blue | | A small Millie-like experiment. Seen in pod form in Pod Puzzles. Designed to plug the holes in air filters crucial to all H-drives but is too small. | | 220 | Green | | A giant green millipede-like experiment with a koala-like face, a wide mouth, a big blue nose, black eyes, Nosy-like ears and ten short tentacle limbs. Seen in pod form in "Drowsy". Designed to plug the holes in air filters crucial to all H-drives. | 137, | 221 | Green | | A small light yellow Chinese dragon/Monkey/Gecko-like creature with skinny arms, legs, and body, a slightly twisted yet pointed tail, a large head with a wide mouth, a round nose, dark blue eyes and long antennae that can create crippling electric surges. His body can turn into an electrical current, so he can also fly or travel through outlets, power lines, and machines. He was the first experiment that Lilo and Stitch met and rehabilitated, first appearing in . His one true place is powering the old lighthouse that had been abandoned for requiring too much electricity, though he offers Stitch aid. He is voiced by Frank Welker in the series. Sparky also appears as a boss in the PSP game , fighting Terra within Gantu's ship. | , | 222 | Green | | A tiny pale green-grey single-celled experiment with pink-purple spots and four white grey-tipped antennae. Designed to transmit disease to popular planetary leaders and disable them. The symptoms are purple pimples, smelly feet, a swollen eye, and uncontrollable burping. When he turns to good, he could cure health problems. Ends up with (actually ) Gantu, until he was rescued in "Snafu" and later uses his powers to cure people according to a game in the DVD for . He is voiced by Frank Welker. | , | 223 | Green | | A bright green experiment with a round torso, pudgy arms and legs, a large round head with little mouth, round nose, dark green eyes, a small arrow-shaped mark above his face (In his episode, his marking was originally V-shaped) and two thin antennae that resembles a cross between Morpholomew (316) and Poxy (222). Designed to turn technology against its user by entering machines and making them malfunction, operating like a computer virus. Lilo tricked him into being downloaded into her video game. He was released as of to help fight the Leroy clones. His one true place is Lilo's video game, rendering the games harder. | 224a, Leroy & Stitch | 224 | | | Designed to reset important valves and dials to “maximum chaos.” Number mentioned on the experiment pod container in Stitch! The Movie. | | 225 | Red | | A light blue dinosaur-like experiment, with a huge mouth, with tiny horns above each nostril, 2 large ears, and a large body. Seen in pod form in Stitch!. Designed to crush orbs of precious Uburnium in his mouth, which Clip (177) was originally made to do, due to an error on Jumba's part, Uburnium being close to the word for hair on his planet. | | 226 | | Combo | Designed to make your food a combo. | | 227 | Blue | | A large tan mammoth experiment with two tiny little antennae, a big round green nose instead of trunk, green markings on his back, legs at the middle of his torso with external toes, a big hump near his face, and tusks as large as the entire front of his body. Seen in pod form in "Houdini". Designed to batter through doors. Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie,119 | 228 | Green | | A small red dragon-like experiment with small bat-like wings, a reptilian head with thin pointed ears, black eyes and a thin body. Designed to melt enemy fortresses, weapons, and transportation, among other things, with the bright blue blasts from his mouth. His one true place is burning metal at the recycling plant. He is voiced by Tress MacNeille. | 134, Leroy & Stitch, Stitch!Now, Stitch! | 229 | Yellow | | An unlucky experiment that looks like a yellow bowling pin with rabbit ears. Seen in pod form in "Houdini". Designed as a target for military war games. Number mentioned on the experiment pod container in Stitch! The Movie. | Stitch! The Movie,119, | 230 | | Checkup | Designed to launch checkup attacks on unsuspecting people by annoying them with checkups checking heart beat, checking ears, checking for sore throats. | | 231 | Blue | | Seen in pod form in special feature the experiment profiler. Designed to spit up slime. | | 232 | Green | | Seen in pod form in . Designed to be a flashlight. | | 233 | | Pitch | Designed to catch incoming projectiles and through them back. | | 234 | Green | | A pink weasel-like experiment with large ears and a speaker at the end of her tail. Designed to eavesdrop on private enemy conversations. To stop her from eavesdropping, someone has to pat her on the head. Her one true place is with as a CIA operative. | | 235 | White | Docker | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to turn houses into boat docks. | | 236 | Green | | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to have his body fold up into his head and then launch over high walls by (249). Then destroy everything inside. | | 237 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to create blip-enhancement field for all ships around him. | | 238 | Green | | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to say "bworp" when he dunks you in water. | | 239 | | Clickster | This experiment is mentioned in "Drowsy" when Pleakley said, "experiment 239 designed to cause traffic jams" However she does not cause traffic jams, she was mistaken for Stogo, experiment 102. Designed to click with her hands. | 137, | 240 | | Sap | Designed to to leave a sticky sap-like residue from his feet when he walks. | | 241 | Blue | | Seen in pod form in Stitch!. Designed to leave you on hold forever. | | 242 | Green | | Seen in pod form in Pod Squad. Designed to disable power grids and electrical generators by consuming their energy. Number mentioned on the experiment pod container in Stitch! The Movie. | | 243 | Red | Pane | Designed to to write jokes. His partner is 244. Number mentioned on the experiment pod container in Stitch! The Movie. | | 244 | Blue | Bore | Seen in pod form in Beach Treasure. Designed to tell jokes. His partner is 243. | | 245 | | Sournote | Designed to sing a single note that is so bad everyone could go deaf just from hearing it. | | 246 | | Creamer | Designed to put cream on sandwiches. | | 247 | Yellow | Qwerty | Seen in pod form in Beach Treasure. Designed to to change your advanced keyboard to "primitive" Earth keyboard (has no effect on planet Earth). Named after QWERTYUIOP, the top row of keys on a computer keyboard. | | 248 | Green | | A small blue experiment with a forkpitch-shaped head with an upside-down arrow-shaped mark on her forehead, a small body, thin arms and a small lion-like tail and that looks like a cross between Holio and Heat. Designed to scare people with a loud high-pitched shriek. Her one true place is Nani's alarm clock. She is voiced by Tara Stong. | 216, Leroy & Stitch | 249 | Blue | | A dark blue and white roughly koala-like experiment with a spring-like body, a wide mouth, round nose, dark eyes, two little ears and little antennae. Seen in pod form in "Drowsy". Designed to launch boulders. Her one true place is helping people reach high places. | 137, | 250 | | Lacrosse | Designed to be an expert at lacrosse. | | 251 | Green | | A small yellow Grundo-like experiment with red eyes and long antennae that shoot a sticky substance that will only dissolve in mud. Designed to bind together incompatible individuals, usually by the hand or wrist. His one true place is helping arguing couples bungee jump. Number mentioned on the experiment pod container in "Sample" | 139,212, Leroy & Stitch, Stitch! | 252 | Blue | Crete | Seen in pod form in Stitch! The Movie. Designed to encase people and objects in stone. Number mentioned on the experiment pod container in "Sample". | | 253 | | Uncrete | Designed to undo the ability of 252. | | 254 | White | | An irresistibly cute pink experiment with a big head with big blue eyes, puffy antennae and a small hair and a small body. Designed to trick his enemies into taking him into their homes. Once there, Mr. Stenchy lets out a noxious odor, released 42 hours after activation. Mr. Stenchy's one true place on Pleakley's home planet, where his stench is considered a rare and valuable perfume. Somehow he ended up back on Earth in , stench-free, suggesting he can either control the smell or it wears off after a while. He is voiced by Frank Welker. | | 255 | Blue | | Mrs. Sickly is a light Green Mr. Stenchy (254)-like experiment with golden hair, puffier antennae and smaller hair. Designed to make you sick with her obnoxious fumes. Mrs. Sickly’s one true place is with Mr. Stenchy as his wife, where her fumes are considered a rare and valuable perfume. | | 256 | Yellow | Addy | Designed to make your nose extremely runny. Number mentioned on the experiment pod container in Stitch! The Movie and "Sample". | | 257 | | Rattat | Designed to turn you into a dog. Number mentioned on the experiment pod container in "Sample". | | 258 | White/Blue | | A bright orange koala-like experiment with a wide mouth, a big round nose which functions as a microphone, black pupil-less eyes, and big round ears resembling speakers. Designed to annoy enemies by looping random sounds with his mouth or his ears and can also climb walls. His one true place is providing backbeats for an originally rhythm-less musical group. He was in the rescue mission for "Snafu." | | 259 | | Rash | Designed to give you a perfect rash if you touch him. Number mentioned on the experiment pod container in "Sample". | | 260 | | GPS | Designed to be Jumba’s personal Global Positioning Satellite. | | 261 | | B. V. Beaverton | Designed to cut down trees with its chainsaw-like tail. | | 262 | Yellow/Blue | | A bright red, roughly koala/dragon/superhero-like experiment with a muscular body, yellow chest and stomach, white gloves-style front paws, a wide mouth, a blue nose, dark eyes, pointed ears and small antennae as well as four arms, super strength, warm ice-melting breath, and dazzling teeth. He has one fatal error: he has no evil function and is a failed experiment that is pure good. To top it off, he is the only experiment programmed not to cause trouble or mayhem unlike his other "cousins" initially were. When Jumba was about to have his membership revoked from E.G.O. (Evil Genius Organization), Lilo and Stitch tried to trick the head of E.G.O. into thinking that Jumba was still evil. The plan worked until a screen of Ace rescuing a cat from a house on fire was seen. His one true place is balancing out Jumba's evil and acting as a local do-gooder. His experiment number - 262- is the "opposite" of 626 - Stitch's number; Ace is good, and Stitch had been evil. He is also polar opposites with 627. He is voiced by Jeff Bennett. | | 263 | Blue | SFS | Designed to have "smart file system". | | 264 | | Poach | Designed to hunt rare animals. | | 265 | Red | Wip | Designed to whip you hard with her lasso-like snake tail. | | 266 | | | Designed to multiply himself by 10. | | 267 | Green | | A lavender-bluish teddy bear-like experiment with fairy-like wings that enable him to fly. He also has a "wand" on his head that lights up every time a wish is granted, and is also good for throwing an unsuspecting opponent, like Stitch. Designed to be a wish giver that grants any wish he hears, but the wishes are granted literally and may not turn out quite as expected. In addition to rejecting wishes for more wishes, he also has a wish limit, indicated by a small meter on his stomach which starts out completely red. As wishes are granted, the meter slowly goes down. When white, all the wishes are gone, and 267 is deemed useless. | 221, Leroy & Stitch | 268 | | Celsenheit | Designed to mess-up thermometers. | | 269 | Red | | Seen in pod form in Stitch Tiki Bowl. Designed to follow her enemy to it's secret hiding place. Number mentioned on the Experiment pod container in "Sample". | | 270 | | Gillmore | Designed to be the back-up of 269 but has a glitch, instead being back-up he is now in love with 269. | | 271 | Purple | Noso | Seen in pod form in Pod Puzzles. Designed to say "so"? After you say "no". | | 272 | Green | | A purple and cyan caterpillar-like experiment with black eyes, two dark purple-tipped antennae, four dark purple-tipped legs and blue mouth inside. Designed to create a wormhole to parallel universes, by folding himself together and then spinning. | | 273 | | | Designed to be a pro boxer and box you all over the place, making you sore and have broken bones. | | 274 | Green | | Designed to make lots of long distance telephone calls. He makes calls on your phone to run up the cost on your phone bill. One of the 12 new pods found by Lilo & Stitch. His name is obviously taken from Alexander Graham Bell, the inventor of the telephone. | 137, Leroy & Stitch | 275 | White | | A round, pink experiment with rabbit-like ears, no legs, a clownish face, two hands with long fingers and a large patterned torso, which she uses to jump really high. Designed to tickle people. She was caught by Gantu and rescued in "Snafu". | 226, Leroy & Stitch, Stitch! | 276 | Green | | A blue experiment with a huge head that resembles a Pac-Man ghost. Designed to enter a sleeping person's head and turn dreams into nightmares. If the person wakes up while he is still inside, 276 will remain there permanently to turn all future dreams into nightmares. Also, 276 was designed to attack at peak of the subconscious enjoyment. His one true place is making virtual reality games. His name is in reference to the REM stage of sleep, in which dreams occur. He is voiced by Rob Paulsen. | 215, | 277 | Red | | A light purple bat-like experiment with a furless, triangle-like body, little legs, two fingers and a thumb on each of his wings, hardly any neck, fanged wide mouth, two little nostrils, pointed ears and black eyes. Designed to find and enrich "Snootonium," a rare element that becomes extremely dangerous once enriched. Snootonium has a similar chemical makeup as that of mucus on Earth. To help clear her sinuses, Lilo's friend Victoria decides to keep Snooty as a pet, as his one true place. | 213, Leroy & Stitch | 278 | White | Pasthole | Designed to be a living black hole that sucks you up and takes you to the past. | | 279 | Yellow | Futurehole | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to be a living black hole that sucks you up and takes you to the future. | | 280 | Blue | Benedict Arnold | Seen in pod form in Beach Treasure. Designed to find out the enemy’s plans for you, but has a glitch and tells the enemy your plan. | | 281 | | Ray | Designed to zap you with his ray. | | 282 | | Click | Designed to click a lot. | | 283 | Green | | Seen in pod form in Pod Squad. Designed to be as strong as 626. | | 284 | Yellow | | This experiment was one of the pods in Mrs. Hasagawa's dish that was not activated. Designed to steal the pictures 214 takes. | | 285 | Green | | A purple parrot-like experiment with a small antenna, a beak and tail feathers. Designed to fire a green ray from his antenna that will cause anything it hits to stop working, and can also climb walls. A person hit with 285's ray will relax, and even a machine hit with the ray will shut down. The ray can be blocked or bounced off reflective surfaces. However, the ray wears off in time. His one true place is at the airport, making grouchy business people enjoy their vacation. | 219, | 286 | Red | Gellasifier | Seen in pod form in special feature the experiment profiler. Designed to be a plant eater. | | 287 | Green | | Seen in pod form in Stitch! The Movie. Designed to to undo the work of 141. | | 288 | Yellow | | A small white and brown experiment with a curved head and lightweight body. Designed to be a living boomerang. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, 224b, | 289 | Red | Stringulator | Seen in pod form in special feature the experiment profiler. Designed to make bad sounds using his guitar-like body. Number mentioned on the experiment pod container in "Houdini". | | 290 | Green | U-port | Seen in pod form in Designed to lie about delays. For example. If there are no delays 290 will say there are delays. And if there are delays 290 will say that there are no delays. | | 291 | | Catalyst | Designed to turn things into cats. | | 292 | | Whatsamattafoyou | Designed to make you talk like a gangster. | | 293 | | Vacuum | Designed to clean floors and suck crumbs. | | 294 | | Poppapoppup | Designed to keep you up all night by playing drums. | | 295 | | Spineless | Designed to make you lose your spine. | | 296 | Green | | Seen in pod form in Stitch Speed Chase on the Disney Site. Designed to cause car crashes, enter unattended vehicles, steal them and take them for joyrides ending in accidents. | | 297 | Green | | A red-orange crab-like experiment with four claws, four legs, dark blue eyes and two antennae on his head, able to swivel at the waist more than 360°. Designed to destroy machinery by going inside and cutting the mechanism and electrical wiring. His size was greatly increased by accident, thanks to Jumba's growth ray. His one true place is as an amusement park ride. He is voiced by Nancy Cartwright. | 133, Leroy & Stitch | 298 | | Cat | Designed to be a pet. | | 299 | | Dimensionator | Designed to warp entire cities into different dimensions. | | 3-Series: Psychological [ ] | | | | | 300 | Green/Red | | A green blob-like experiment with olive green eyes, a wide mouth and three round, short, stubby spikes on his back, greatly resembling the other Disney (and Halloween based) character Oogie Boogie. Designed to scare people by morphing/shapeshifting into their worst horrifying fears. Appears during Halloween. His one true place is as a greeter for trick-or-treaters during Halloween, and at an old house believed to be haunted during the rest of the year. Number mentioned on the experiment pod container in "Amnesio". | 102, 109, 207, Leroy & Stitch, , | 301 | | Progno | Designed to make things fail. | | 302 | Blue | Noidster | Seen in pod form in Pod Puzzles. Designed to produce a soothing glow and make everything go quiet. | | 303 | Yellow | | A small blue beetle-like creature with a round body, two thick arms, two thick legs, a purple mark on his stomach, two large wings on his back, a round face with large black eyes, a little mouth, and two antennae. Designed to erase people's memory by zapping a red laser vision in their eyes. Seen in pod form in Stitch! The Movie. The password "ohana" must be spoken to reverse its effects. (How Jumba knew this word, which is Hawaiian, and why he chose that particular word before he came to Earth are unknown.) 303 was given to Dr. Hämsterviel, who promptly lost his memory. He was rescued in "Snafu." He is voiced by Tress MacNeille. | 118, 224b ,226, Leroy & Stitch, Stitch! The Movie | 304 | White | | Designed to split a person in two opposing directions. | | 305 | Purple | Spunky | Seen in pod form in special feature the experiment profile Designed to be 066's assistant. Number mentioned on the experiment pod container in "Amnesio". | | 306 | Blue | | Seen in pod form in Beach Treasure. Designed to give you horrible road rage. Number mentioned on the experiment pod container in "Amnesio". | | 307 | Red | | Seen in pod form in Stitch! The Movie. Designed to sing a song and play a record. Number mentioned on the experiment pod container in "Amnesio". | | 308 | | Jenny | Designed to make things that don’t work. | | 309 | | Smiler | Designed to make you smile. | | 310 | Blue | Fritzabrain | Seen in pod form in Stitch!. Designed to make your brain fritz out. Number mentioned on the experiment pod container in "Amnesio". | | 311 | Yellow | | Seen in pod form in . Designed to turn everything into a vulgar shade of yellow. | | 312 | | Ben | Designed to get inside the filters of a space ship hyper-drive and clog them, causing severe complication for the pilots. | | 313 | Red | | Seen in pod form in . Designed to eat metal. The more metal he eats, the smarter he'll get. | S | 314 | | Jones | Designed to make 308’s things work. | | 315 | Red | | An orange Nosy-like experiment. Seen in pod form in Stitch!. Designed to make people ugly. | | 316 | Yellow/Red | | A small red blob-like experiment with two arms, two legs, a thin mouth and dark eyes that loves chicken legs (called by Jumba "over-sized Earth-fowl legs"). Designed to morph organisms into any other organism, after seeing the target organism or a photo of the target organism at least once before. However, someone who has been morphed keeps the same voice and needs 316 to change back. His one true place is at a costume store. Jake Long was also mistaken for this experiment, when he was in his Dragon form. | 225, | 317 | | Hyuckster | Designed to reply you with the word "Yuck!!!" He only says it if he hears somebody asking a question. | | 318 | Green | | A small black Stitch-like experiment. Seen in pod form in Designed to chortle. | | 319 | Yellow/White | | A large dark blue porcupine-like experiment, with huge white-tipped spines on his tail, back, front legs and head, a red nose, large black eyes, black claws and a long tail that he can throw like darts. Designed to make 99% of the population silly and useless by pricking them with his spines, leaving only 1% of the population clever (which Jumba used to explain why he never got hurt by one of the quills of Spike). When Lilo discovers Mertle cheating in a contest by getting the answers from Teresa, she uses 319 on Teresa to have her give Mertle completely silly answers. His one true place is hugging and thus taming truant experiments at Pleakley's E.A.R.W.A.X. group, after he is given protective armor to cover his silliness-inducing spines. | 201, Leroy & Stitch, | 320 | White | | A grey cloud-like experiment. Designed to depress others with constant rain. His one true place is raining on Mrs. Hasagawa's fruit, thus keeping them fresh longer. | | 321 | Yellow | | Designed to distract the enemy with his entertaining tap dance. | | 322 | Red | | An orange experiment that resembles 625 and 627, with short pointed ears, small beady eyes, large fangs, a shirt and bowtie imprint on his body. Designed to verbally insult people by appearance and personality. His insults can be defused by accepting that they are true. His one true place is sitting over a dunk tank where he provokes people to try and dunk him. He is voiced by Will Sasso. | 218, Leroy & Stitch | 323 | White | | A pink/purple hummingbird-like experiment. Designed to peck people, making them artificially fall in love with the first person they see. The effect is reversed by being sprayed with water. Named after a lyric in the Elvis song "Burnin' Love," Lilo refers to him as a "Hunkahunka bird of love." 323 was given to Dr Hämsterviel, who fell in love with Gantu. Despite being in love with Gantu, Hämsterviel still insulted him like he would on a regular basis. Was rescued in "Snafu". | 121, 226, Leroy & Stitch,Paradise Rescue | 324 | Yellow | | Seen in pod form in Pod Squad. Designed to ruin everything and sabotage precious electrical devices and when in danger he could even return to pod form (by accident or with a conscience in pod form) before reactivating again if he senses water nearby. | | 325 | | Rack | Designed to destroy fishing lines and nets. | | 326 | Green | | Designed to make you panic over anything. | | 327 | | Molar | Designed to turn you into an ogre. | | 328 | | Bugle | Designed to distract the enemy by playing the bagpipes. | | 329 | | Ava | Designed to do the opposite of 567. | | 330 | | Serum | Designed to give you love potion #9. | | 331 | | Shagdog | Designed to turn you into a shaggy dog. | | 332 | | Cackle | Designed to make you cackle. | | 333 | | Hairy | Designed to cut your hair very short. | | 334 | | | Designed to make you split your good from your bad so there are two versions of you but in doing so splits itself as well. | | 335 | | Popquiz | Designed to annoy people by asking them very hard questions. | | 336 | Blue | | Designed to make you look and feel blue. | | 337 | White | | Seen in pod form in Stitch!. Designed to make you feel so guilty, you confess everything bad you’ve ever done. | | 338 | | Crow | Designed to eat up all crops in local areas. | | 339 | | Crowsfoot | Designed to bring good luck to aliens (foreign people). | | 340 | White | (Whatsisname) | Seen in pod form in Stitch! The Movie. Designed to cause mass depression by stealing puddings, cakes, pies, and other sweets. His name is often forgotten, and so he is called "Whatsisname". | 118,226, | 341 | | Wafty | Designed to transport anyone to other places in a second. | | 342 | | | Designed to revert objects to their Middle Age equivalents. | | 343 | White | Chaching | Designed to drive people crazy by making the sound of a cash register or slot machine repeatedly. | | 344 | Yellow | | A small gold monkey/lemur-like experiment with relatively flat ears, a brown-striped tail and brown-striped prehensile appendage protruding from his head. Seen in pod form in Stitch! The Movie. Designed to generate clones with the appendage on his head; however, the traits of the cloned object become divided among the original and the clones; in other words, each duplicate is not as powerful as the original. He has a reverse function that can send duplicates back into the original. His one true place is making low-fat, low-calorie ice cream cones at Luki's Shave Ice with Experiment 523 (Slushy). He is voiced by Tara Strong. | 126,226,Leroy & Stitch, Stitch! The Movie, Cosmic Slugger, Beach Treasure, Stitch!,215, Alien Interception | 345 | Red | | A green, furless, earless, clownish, roughly monkey-like creature with no tail, a large red round clown nose, white face and stomach, wide mouth, black eyes, neck frill, three huge tendrils on his head that resemble a jester's cap, and a purple spot on his stomach. Designed to distract enemies by performing tricks with his elastic body. He was found already activated and in his one true place: the circus. | | 346 | White | | Seen in pod form in Stitch!. Designed to make you stuck up and think you're better than everyone else. | | 347 | White | | Seen in pod form in Stitch! The Movie. Designed to dribble drool downward from his mouth. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). | Stitch! The Movie, Leroy & Stitch, Disney Adventures | 348 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to bite non-stop. | | 349 | Purple | | Bonnie was called this in her episode but it was proclaimed on the Disney website that Bonnie was 149. Seen in pod form in special feature the experiment profile. Designed to make people forget their worries and cares. | | 350 | Yellow | | Clyde was called this in his episode but it was proclaimed on the Disney website that Clyde was 150. Seen in pod form in Stitch! The Movie. Designed to shoot rays out of his antennae. Number mentioned on the experiment pod container in "Amnesio". | | 351 | | Whoover | Designed to almost cause bad things and then say "Whoo, that was close". | | 352 | Blue | Yvonne | Seen in pod form in "627". Designed to hypnotize enemies into souls. | | 353 | | | Designed to make you blackout. Number mentioned on the Experiment Pod Container in "Sample" | | 354 | Red | | This experiment is named after Jess Winfield's user name at TVTome/tv.com. Seen in pod form in Stitch! The Movie. Designed to fix errors in Jumba's database and also enjoys making fun of Shakespeare. | | 355 | Green | | A two-headed, four-armed green lizard-like experiment. Designed to switch people's minds. Only this same experiment can undo the switch. In his episode, he switches Lilo with Stitch, Jumba with Pleakley, Hamsterviel with Gantu, and eventually switches all four protagonists' minds before back into their original bodies. In Leroy & Stitch, he is seen playing the bongos. | 204,207, | 356 | Green | Rippington | Seen in pod form in Pod Puzzles. Originally designed to destroy enemy projectiles and rip through all engines however he has stubby claws and is deamed by Jumba as a failure. | | 357 | | Downes | Designed to have depressive qualities. | | 358 | Yellow | | A black penguin or orca-like experiment that acts like a doorman or butler. Designed to make people too polite to fight back against bullies, by sprinkling a special dust from his finger onto them. His one true place is with as one of her "cats." One of the few experiments that can speak English. | 220a, Leroy & Stitch,Stitch!Now | 359 | White | | Designed to make the female of any species highly attractive to the opposite gender so all the males are completely distracted and don't get any work done making society fall as the remaining women try to compete with the affected female. | | 360 | Yellow | | A gray sheep-like experiment with striped ears and that can walk on its hind legs. Designed to put people to sleep by bleating, although the effect is near permanent. The surest way to reverse 360's effect is with a splash of water. Lilo put Stitch to sleep with 360 in order to release PJ (133), but Stitch managed to wake up on his own. His one true place is putting insomniacs to sleep. | 137,209, Leroy & Stitch, 217,Beach Treasure | 361 | | Aron | Designed to make people run errands. | | 362 | | Putdown | Designed to make you feel depressed but she is too depressed herself to make anyone else depressed. | | 363 | | Crankster | Designed to crank up the volume as much as he can. | | 364 | | 'Sgo | Designed to give people cigars. | | 365 | | Queasy | Designed to make you feel sick. | | 366 | | | Designed to jump up to 500 miles high. | | 367 | | Ob | Designed to turn you into aliens. He can pull planets from their orbit and see backwards. | | 368 | | Luddi | Designed to annoy people with his singing. | | 369 | | | Designed to be a train. Number mentioned on the experiment pod container in Stitch! The Movie. | | 370 | | Blueblood | Designed to infect your blood. | | 371 | | Simpatico | Designed to make people nice. | | 372 | | Eve | Designed to corrupt 200. | | 373 | | | Designed to make you worry about everything. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 374 | | Demotifier | Designed to make new things rust quickly to make it look old. | | 375 | Yellow | | A green phantom-like experiment with short arms, a large conehead with two stripes, a squeaky voice, a koala-like face, long rabbit-like ears, and dark pupil-less eyes. Seen in pod form Stitch! The Movie. Designed to possess inanimate objects and bring them to life. Being a ghostlike experiment, he can also travel through weapons and materials typically used to capture experiments, such as nets and bottles which can keep experiments under containment. His one true place is at the Macky Macaw's restaurant, possessing the robotic body of Macky Macaw. He is voiced by Nancy Cartwright. | 110,213, Leroy & Stitch, Stitch! The Movie | 376 | | Cassandra | Designed to shoot gums to the people she sees that is holding hands. And make those two persons in love and marry immediately after that day. The only way to stop the marriage is to spray them water with mixed mud. | | 377 | | Annie | Designed to have an off-key, beautiful singing voice. | | 378 | | Lonelyhearts | Designed to induce unrequited love in males. | | 379 | Purple | | Seen in pod form in Pod Puzzles. Designed to make you hold a grudge against your best friend. | | 380 | | Judy | Designed to destroy projectiles with laser beams she shoots out of her eyes. | | 381 | Blue | | Seen in pod form in Stitch Tiki Bowl. Designed to make you all naggy so everyone is annoyed with you. | | 382 | | 1-Imp | Designed to control your attitude. | | 383 | Yellow | | A small turquoise koala-like experiment with a huge head, an expressionless face with a little mouth, little nose, huge black eyes (with white swirling lines when using powers), rabbit-like ears, a single small antenna on the middle of his head and a huge furry dog-like tail. Designed to hypnotize anyone into obeying the next command that person hears. The effect can be undone by snapping one's fingers. His one true place is hypnotizing people at children's parties. | | 384 | Blue | | Seen in pod form in "627". Designed to do amazing things. 384 is 345's younger brother. | | 385 | | Hoobie | Designed to turn people into owls. | | 386 | | Hitch | Designed to hitch cultivations. | | 387 | | Substein | Designed to bore people by telling facts about buses. | | 388 | | | Designed to shop so much she uses up the limit on your credit card. | | 389 | Red | | Designed to paint faces, so you would look like a clown. | | 390 | Red | | A large green slug-like experiment with three spines on his back. Designed to leave a slippery snail-like trail to trip up enemies. He first appeared at the end of . 390 was captured by Gantu in "627" and rescued later in "Snafu." Number mentioned on the experiment pod container in "Houdini". | , | 391 | Green | Barry | Seen in pod form in Stitch! The Movie. Designed to be a living shovel. | | 392 | | Margaret | Designed to have advanced medical knowledge. | | 393 | | Missandra | Designed to be the improved version of 219. | | 394 | | Joe | Designed to make sloppy joes. | | 395 | White | Polly | A small blue experiment with two back spines. Seen in pod form in Stitch!. Designed to turn people into ghosts. | | 396 | Blue | Connie | Seen in pod form in "627". Designed to eat non-stop using his long tentacles in his mouth. Was mentioned in "Skip". | | 397 | Yellow | | A small yellow squirrel-like creature with cat-like ears, orange markings on his back, small pointed antennae, orange spots on his forehead and two prongs on his tail. Designed to make people fight with each other. The cure for this is to stop and count to ten. His one true place is in the professional wrestling show, in hope that he can use Spats to make pro wrestlers fight more convincingly. | 211, | 398 | | | Designed to make you uncontrollably thirsty. | | 399 | Blue | | Seen in pod form in "627". Designed to do anything you tell him to, but if you ask him to get you something, he might steal it so that he can give it to you. | | 4-Series: Military [ ] | | | | | 400 | Red | | A yellow experiment with red eyes. Designed to control all the other experiments. To neutralize this experiment, she has to be thrown into a volcano. Her name, powers, and neutralization procedure are based on the One Ring from . She was originally supposed to have her own episode, a parody of , but Disney scrapped it due to copyright issues. Number mentioned on the experiment pod container in "Amnesio". | | 401 | Green | Chafe | Seen in pod form in Pod Squad. Designed to make your entire body chafe. Number mentioned on the experiment pod container in "Houdini". | | 402 | Blue | Chile | Seen in pod form in Pod Puzzles. Designed to undo the work of 401. | | 403 | | Zinger | Designed to turn people into crabs and other seashore invertebrates. | | 404 | Purple | | Designed to make carniverous plants grow very fast. | | 405 | Blue | | Seen in pod form in "627". Designed to give one person good luck once in a day, but the moment the luck kicks in, it is the most inconvenient time, and it makes people resent you for it. | | 406 | | China | Designed to break Jumba's wife's china. | | 407 | Yellow | | Seen in pod form in special feature the experiment profile. Designed to vandalize anything for no reason whatsoever. His one true place is as a police officer. | | 408 | Green | | Seen in pod form in Beach Treasure. Designed to make small icebergs but he's only big enough to make blocks of ice. | | 409 | Yellow | | Seen in pod form in Pod Squad. Designed to stick gum on people's shoes. | | 410 | | | Designed to make you feel blue. | | 411 | Red | | Seen in pod form in . Designed to lick cows. | | 412 | Green | | Seen in pod form in Stitch!. Designed to burn bagels. He was mentioned in "Link" when Reuben was searching the experiment database. | 212, Stitch!, Leroy & Stitch | 413 | Red | | Seen in pod form in Stitch! The Movie. Designed to spoil food. He was mentioned in "Link" when Reuben was searching the experiment database. | | 414 | Red | | Seen in pod form in Stitch! The Movie. Designed to spread mold on bread. He was mentioned in "Link" when Reuben was searching the experiment database. | | 415 | Yellow | | Seen in pod form in Beach Treasure. Designed to eat a single sock in each pair. She was mentioned in "Link" when Reuben was searching the experiment database. | | 416 | | Parslifier (Sloppy) | Designed to be a sloppy eater. Number was mentioned on the experiment pod container in Stitch! The Movie. | | 417 | | Sageonomificator | Designed to dig artifacts out of the ground. | | 418 | | Rosemary | Designed to be a flower stealer. | | 419 | | | Designed to be ferocious towards any critter that is sweet or innocent in her eyes. | | 420 | Red | | A green Morpholomew-like experiment. Seen in pod form in Beach Treasure, Designed to curdle milk. | | 421 | | Bustduster | Designed to bust things. | | 422 | | Doublecross | Designed to break violation of a presumptive social contract, and deliberate collusion to lose a contest of some kind. He is agile and aggressive, but what makes him dangerous is that his eyes that can shoot multiple kinds of rays. | | 423 | Purple | | Seen in pod form in Pod Puzzles. Designed to present both sides of an argument and thus extend debates, but, unfortunately, he has a glitch and mostly only argues with himself. | | 424 | | Decayer | Designed to cause tooth decay. | | 425 | Blue | | Seen in pod form in Pod Squad. Designed make racist people afraid of the color brown for 24 hours and after it they will see the error in their ways. | | 426 | | Rewind | Designed to rewind real life. | | 427 | | Toepoke | Designed to poke your toe nonstop. | | 428 | Blue | Gameover | Seen in pod form in "627". Designed to to restart games all the way back to the beginning and he also breaks their video game system. | | 429 | Green | | Seen in pod form in Stitch! The Movie. Designed to to slam doors. | | 430 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to tie knots in people's shoes. | | 431 | Purple | | Seen in pod form in . Designed to make your tongue blue. | | 432 | | Tonix | Designed to change the volume on T.V.'s. | | 433 | | Speck | Designed to be an improved version of 010. | | 434 | Red | | Seen in pod form in Stitch Tiki Bowl. Designed to suck color out of everything. | | 435 | | Tony | Designed to make Italian food. | | 436 | | Steve | Designed to lie. | | 437 | Red | | Designed to honk his horn-like tail. | | 438 | White | Potter | Seen in pod form in Stitch! The Movie. Designed to use magic. | | 439 | Green | Winceslaws | Seen in pod form in Beach Treasure. Designed to turn people into mice. | | 440 | | Waistrel | Designed to steal food and make them go to waste. | | 441 | Green | | A large green quadrapedal experiment with a spiked tail. Seen in pod form in "Drowsy". Designed to chop things in two. | 137, | 442 | White | | Designed to spoil milk. | | 443 | | Taps | Designed to annoy people by tapping. | | 444 | | Pooperson | Designed to cause digestive problems. | | 445 | | No-C | Designed to take your CDs and transport them to a place you’d least expect them to be. | | 446 | Blue | | Seen in pod form in Pod Squad. Designed to become a dragon. He can be seen in Disney Adventure Comics. Was mentioned in "Morpholomew". | | 447 | | Handprint | Designed to make hand-prints. | | 448 | Red | | Seen in pod form in Beach Treasure. Designed to spill diesel fuel. | | 449 | | | Designed to target important deliveries and stop them reaching their destinations on time, by launching himself in front of the vehicle and then ‘ playing possum ’ once hit. 449 has a peculiar attention-seeking character, which leads him to throw himself in front of whatever traffic there is, just to get sympathy. His one true place is as a test dummy for car braking tests (he will step out in front of a car, and it doesn't matter if the car’s brakes fail, as he is never seriously injured). | | 450 | | | Designed to suck the sap from trees, he's a bit of a tree vampire. This experiment can be seen in the Disney Adventures comics. | | 451 | | Pullplug | Designed to pull plugs out of their sockets. | | 452 | | | A possible reference to Bob from the CG animated series . Bob's "Guardian" number is also 452. Designed to catch fish so that fishermen can't. | | 453 | | Trip | Designed to trip you when you don’t expect it with his elephant-like trunk. | | 454 | Green | | Seen in pod form in Beach Treasure. Designed to give you blackheads. | | 455 | Red | | A big, round peach-colored experiment with two long white-tipped ears, three large white stripes on her back, a white stomach and a red nose. Designed to be the bouncer for Jumba's lab. Activated at the end of . | | 456 | Purple | | Designed to destroy cities. | | 457 | | Hangnail | Designed to give you hangnails. | | 458 | Red | | Finder was mistakenly called 458 in his episode. Designed to make grease-prints all over the place. | | 459 | Yellow | | Seen in pod form in Pod Squad. Designed to eat every food in sight so the food's owner can't get a bite. | | 460 | | Noise | Designed to make noise. | | 461 | Blue | | Designed to win races. | | 462 | Blue | Flat | A bipedal Mary-like expriment. Seen in pod form in "627" Designed to flatten everything in his path. | | 463 | | | Designed to steal by getting inside by picking the locks with his key-like claws. | | 464 | | Sharpflat | Designed to switch sharps and flats on sheet music. | | 465 | Green | | Seen in pod form in Pod Squad. Designed to infiltrate strongholds and consume enemies. He can be seen in the Disney Adventures Comics. | | 466 | Purple | Loomiere | This experiment name may be a reference to the character Lumiere, from the Disney's . Seen in pod form in Pod Puzzles. Designed to burn Jumba's failed plans. Number mentioned on the experiment pod container in "Sample" | | 467 | | Scale | Designed to make people scared in the evening by playing it's piano in a scary sound. | | 468 | | Undewey | Designed to undo things. | | 469 | Green | | Seen in pod form in Stitch!. Designed to make you very jittery and nervous. | | 470 | Purple | | Designed to dismantle mechanical devices and make weapons out of them. | | 471 | | | Designed to sneak up behind you and give you a scare. | | 472 | Red | | Seen in pod form in special feature the experiment profiler. Designed to turn people into a dicken (small demon-like creature). Possibly a reference to the Dickens character Little Dorrit. | | 473 | Yellow | | A maroon experiment with purple stripes on her ears, tail and antennae. Designed to trip people. | | 474 | Yellow | | Designed to spin you round and round twisting you out of shape. | | 475 | | Therman | Designed to be an elemental disaster. | | 476 | | Haasinator | Designed to undo the works of 336 and 410. | | 477 | Yellow | | Designed to buzz cut your hair. | | 478 | | | Designed to slash tires with unbelievable speed aided by his wings. | | 479 | | Lotta | Designed to make a lot of duplications of things. | | 480 | | Tappity | Designed to tap a lot. | | 481 | Yellow | | Seen in pod form in special feature the experiment profile. Designed to make you twitch. | | 482 | Yellow | | Designed to make you talk, act, eat, and drink like a baby. | | 483 | | Hiver | Designed to make you break out in hives. | | 484 | | Buffie | Designed to lift and destory buildings, he can also climb buildings too. | | 485 | Blue | | Seen in pod form in Stitch!. Designed to throw periods of anything. | | 486 | Red | | Designed to grind meat. | | 487 | | Crunkle | Designed to crush things and has 3 retractable arms. | | 488 | Green | | Designed to shoot harpoons at the enemy. | | 489 | Green/Red | | A large, round red octopus-like experiment, but with six tentacles. Designed to squeeze the life out of a person. Activated at the end of . In one scene his pod was green, and in another it was red. | | 490 | | Stones | Designed to throw stones at people. | | 491 | | Spikyhands | Designed to destroy things with his spiky hands. | | 492 | Yellow | | Designed to help people. | | 493 | | Enguard | Designed to vaporize enemies and weapons. | | 494 | | Mortamer | Designed to destroy motor boats. | | 495 | | Joy | Designed to decorate for the holidays so Jumba doesn't have to. | | 496 | White | | Seen in pod form in Stitch! The Movie. Designed to turn you into a frog. | | 497 | | Copywronger | Designed to make clones of anything he touches. | | 498 | | Floods | Designed to jump in water, until there is a flood. | | 499 | Purple | | Designed to reach high places with his long sharp claws. Was mentioned in "Skip". | | 5-Series: Elemental manipulators [ ] | | | | | 500 | Blue | | A tall blue Stamen-like experiment with small ears and a orange cork shape on top of his head. Seen in pod form in "Houdini". Designed to cool the temperature 100 degrees, but Jumba made a glitch and he can only make it 10 degrees colder. Number mentioned on the experiment pod container in "Amnesio". | 118,119, | 501 | Blue | | A blue female octopus/living waterhose-like experiment. Designed to condense moisture in air into water and spray water from its tentacles. Yin was activated with Yang. Jumba said that should the two touch each other, they will cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yin is seen in the episode "Finder" playing poker with Stitch, Yang, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yang, Richter and Cannonball. | 105, 126, 125, 130, 119, 132, | 502 | Blue | | A red male weasel/lizard/dragon-like experiment. Designed to shoot lava from the pits along its back, in a similar manner to the nasal opening on experiment 619's face. Yang was activated with Yin. Jumba said that should the two touch each other, they would cause a giant explosion, but they turned out to be a good example of Yin and Yang; they use fire and water to create a new island. Yang is seen in the episode "Finder" playing poker with Stitch, Yin, Richter and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Richter and Cannonball. | 138,125,105, 126, 130, | 503 | Green | | Seen in pod form in Stitch! The Movie Designed to shoot across the sky, and land in people’s backyards causing a panic. | | 504 | Red | Bling Bling | A brown experiment with four arms and a yellow top. Seen in pod form in Stitch!. Designed to make false money. | | 505 | Blue | | A small blue-green gastropod-like experiment with a small pouch, black beady eyes, green crab-like claws, and two spinning sweeper brushes for feet. He makes dolphin-like sounds at normal size and monster sounds when grown to bigger size. Designed to flood entire cities with thick black sludge made from ordinary trash and pollution that he collects. His two antennae become like giant smoke stacks, letting pollution into the air. Air freshener can dissolve his sludge and make him clean instead of pollute. His one true place is cleaning the beach. In the episode he is referred to as 515 which is a number taken by Deforestator who as well appears in that episode. The episode he was in was aired on Earth Day. | 217, Leroy & Stitch,Stitch!Now, Stitch! | 506 | Yellow | Ug | Designed to make you speak like a caveman. | | 507 | Blue | | A brown beaver-like experiment with insect-like pincers. Designed to eat wood at a rapid pace. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, Leroy & Stitch,Stitch! | 508 | | Phil | Designed to turn into a werewolf at night. | | 509 | Blue | | A plant-like experiment with a green stem, leaf-like body, tentacle-like vines, and a purple head with lizard-like face, little sharp teeth, dark blue pupil-less eyes, and a single antenna. Designed to sprout into an uncontrollable forest of destruction. Lilo and Stitch ended up catching him after he had grown enormous, deciding to put him in an old water tower that was slated for demolition. However, in the battle between the Leroy army and the experiments at the end of , 509 did not grow into an uncontrollable forest of destruction as it did on its episode. He is voiced by Frank Welker. He is a parody of the alien plant monster Audrey II from . | 113, 213,111, 220b, | 510 | | Drill | Designed to drill holes in walls. | | 511 | Blue | Wilt | Seen in pod form in Stitch!. Designed to wilt plants by licking them with his long tongue with plant killing saliva. Number mentioned on the experiment pod container in "Houdini". | | 512 | | | Designed to turn places into bogs. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number mentioned on the experiment pod container in "Houdini" and used for Wrapper's pod in "Shogun". | | 513 | Blue/Purple | | A small purple ankylosaurus-like creature with a lavender stomach, a bulky body and legs, a huge tail with a triangle shape at the end, a round face with a wide mouth, a round nose, black eyes, short ears, a single horn on his head and tiny spikes down his back. Seen in pod form in Stitch! The Movie. Designed to cause vicious, Earth-shattering earthquakes with one thump of his tail. He is named after the Richter scale, and his one true place is making milkshakes. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Cannonball and at Lilo's slumber party in the episode "Dupe" with Yin, Yang and Cannonball. He is voiced by Tress MacNeille. | Stitch! The Movie,106, 126,132,116,130,125. 138,207,217,220b | 514 | Green | | Seen in pod form in Stitch!. Designed to give different flavors of ice cream. His breath can turn marbles into large cones. However, he has no evil function because Jumba only made him to serve him delicious ice cream while he was working. | | 515 | White | | A big purple roughly Wombat-like creature about three feet tall with long blade-like claws on his front paws and blade-like neck. Seen in pod form in Stitch! The Movie. Designed to cut down entire forests. He first appeared just before Jumba created 627, when Stitch started bragging about how easily he catches experiments (overwhelming and rehabilitating Deforestator in 2 minutes). | 123,203,207,217,Leroy & Stitch, Stitch! The Movie, 220b | 516 | | Auntie | Designed to eat all bugs up to make the bug population decrease. | | 517 | | | Designed to suck up water to cause drought. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). | | 518 | | | A bipedal Yang-like experiment. Designed to shoot flames out of her head. | | 519 | Green | | A large green experiment, with two cone-shaped antenna and a roller between his front legs. Seen in pod form in Stitch! The Movie. Designed to level entire cities with his deceptively small roller. His one true place is as a road roller. | | 520 | Blue | | A pink experiment with a big posterior and short stubby tail. Designed to make big waves (or tsunamis). Lilo and Stitch fear for Kauai because they think he is going to create an island-flooding tsunami, but it turns out that 520 can control his waves and creates one just big enough to send Gantu to San Francisco. His one true place is making waves for surfers. He is seen in the episode "Finder" playing poker with Stitch, Yin, Yang and Richter and at Lilo's slumber party in the episode "Dupe" with Yang, Yin, and Richter. He is voiced by Tress MacNeille. | 104,132,129,119,130,126,125,131,207,215,Leroy & Stitch | 521 | White | | A yellow experiment with tape on his tail. Designed to wrap things up in tape. His one true place is with Mrs. Hasagawa as one of her "cats." | Stitch!,220a, Leroy & Stitch, Stitch!Now | 522 | Blue | | Designed to make you scared of spiders and web people up. | | 523 | Blue/Green | | A small icy blue-colored koala-like creature with no ears, small arms and legs, a thin mouth, a large nose, dark blue eyes and three icicles behind his head. Designed to freeze land with his ice breath, generates ice, and also break apart into bits of ice and return to its original form. 523 chills the weather in Lilo's town during a very hot day. He makes it so cold that it starts to snow. Slushy also battles with Splodyhead (619). Splodyhead and Stitch overwhelm him, and the former restores the warm climate to the island. His one true place at the ice cream shop creating Shave Ice. In the episode "Snafu", he is shown at the Shave Ice stall working with Experiment 344 (Dupe). | Stitch!,127, 132, 125, 201, 215, 220b,226, Leroy & Stitch,Stitch Jam 2,Experiments on the Loose, Stitch!Now,Stitch Jam, | 524 | Green | | Seen in pod form in Stitch! The Movie. Designed to dig using his shovel-like tail. | | 525 | Blue | | Seen in pod form in . Designed to eat a large amount of rock and can eat more than his body weight. When he gets big enough, he is programmed to find the nearest hill, roll down it and smash into the nearest town. Number used for Hammerface in "The Origin of Stitch". | | 526 | Green | Gus | Seen in pod form in Designed to eat up all crops in mere seconds. Previously called "Gipper" for some reason on this website, even though it is Gus in the credits of Leroy & Stitch. | | 527 | | | Designed to turn trees into chips starting at the top. Number was mentioned on the experiment pod container in Stitch! The Movie. | | 528 | | SPF | Designed to block out all sun light on planets, causing all sorts of problems. When turned to good, he can block out harmful sunlight leading to his one true place: fixing the ozone. | | 529 | Red/Purple | | A yellowish tan meerkat-like experiment with a long drill-shaped tail, a round body, short arms and legs with sharp claws, a round head with sharp teeth, a dark round nose, dark blue eyes and a row of spikes from his head down to his tail. Designed to drill holes through planets. His one true place is in the mines. He was activated at the end of . | ,109,207, | 530 | | | Designed to cry, until she makes a flood. | | 531 | Blue | | Seen in pod form in Stitch! The Movie. Designed to study past events and, like Snafu, foil enemy plans by any possible means, but he is smarter and can jump higher than him. He is in some Disney Adventure comics (the ones were Jumba is creating Stitch). Number used for Skip in "The Origin of Stitch". | | 532 | Yellow | | Seen in pod form in Stitch! The Movie. Designed to electrocute you with her antennae. Was mentioned in "Skip". | | 533 | Blue | | A purple anteater-like experiment with an elephant-like head with a long trunk and a bellows on the back of his head. Designed to immobilize any object by flying it like a kite. His one true place is with Mrs. Hasagawa as one of her "cats." | The Origin of Stitch,Stitch Jam 2,220a, 224b,Leroy & Stitch,Stitch! | 534 | Green | Crab-weed | Seen in pod form in "Drowsy". Designed make weeds grow everywhere. | 137, | 535 | Yellow | | Seen in pod form in . Designed to make rainbows appear everywhere, until you go crazy. | , Leroy & Stitch | 536 | Purple | | Seen in pod form in Pod Puzzles Designed to bury cities in snow. Number used for Mary in "The Origin of Stitch". | | 537 | | Rust | Designed to make rust appear on any metal surface. | | 538 | | Autumn | Designed to turn season into autumn. | | 539 | Blue | | Seen in pod form in . Designed to make algae grow on ponds. | | 540 | Blue | | A small red elephant-like creature that also resembles an Octorok. Designed to create massive typhoon-like winds. She mutated into a stronger form after being shot by Jumba's ray but reverted to her original form after Stitch put her to sleep. Her one true place is creating winds for windsurfers on the beach. | Stitch!,210,Stitch!Now ,Leroy & Stitch | 541 | | Swell | Designed to grow bigger due to being ignored. | | 542 | Red | | Seen in pod form in Beach Treasure. Designed to be a bigger, better version of Comet (503). Number used for Hocker in "The Origin of Stitch" | | 543 | Green | | Seen in pod form in . Designed to make lightning strike everything. | | 544 | Purple/Green | | A small purple, roughly slug-like experiment with a slim body, a wide mouth, two eyes on two stocks, six spiky mace-like tentacles and three short legs. Seen in pod form in Stitch! The Movie. Designed to thrash crops with his mace-like appendages. Thresher was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch! The Movie, Beach Treasure | 545 | | Pompey | Designed to produce enough lava to cover whole cities. | | 546 | Green | Rip | Seen in pod form in Beach Treasure. Designed to be the improved version of 356. | | 547 | Blue | Cam | Seen in pod form in Pod Squad. Designed to record the enemy's most private moments. Number used for Zawp in "The Origin of Stitch". | | 548 | | Cheesy | Designed to to have the personality of a very, young child. | | 549 | | Supersweet | Designed to make you lose your sense of taste. | | 550 | | Clammy | Designed to make people clammy. | | 551 | | Dryheat | Designed to make you go against air conditioners during summer so you’ll literally boil. | | 552 | Blue | | Seen in pod form in Stitch!. Designed to suck the leaders of planets into its air bubbles and then go into orbit around the planet. He is seen in the Disney Adventure comics. | | 553 | | | Designed to cause constant eclipses. Number used for Checkers in "The Origin of Stitch". | | 554 | White | | Designed to destroy the ozone layer. Number mentioned on the experiment pod container in "Sample" | | 555 | | Liquefactor | Designed to make anything he touches turn into water; kind of a water version of the Midas touch. | | 556 | Blue | Berg II | Seen in pod form in "627". Designed to make the perfect iceberg with its back side of his body. | | 557 | | Cauldron | Designed to make soup and other liquid food. He uses tail like a nun-chuck (tail is detachable). Brusselsprouts are his one weakness. | | 558 | Green | Sepia | Seen in pod form in Pod Squad. Designed to bite people and make them swollen. Number used for Frenchfry in "The Origin of Stitch". | | 559 | Blue | | Seen in pod form in the "Experiment Profiler" special feature on the DVD of Designed to make everything she touchs turn into fool’s gold. | | 560 | Yellow | | Seen in pod form in Stitch! The Movie.Designed to change the flow of light. | | 561 | Green | | Seen in pod form in Pod Puzzles. Designed to tell on everyone when they do something bad saying "He did…" or "She went and did…". This experiment is featured in the Disney Adventure Comics. | | 562 | Blue | Hardy | Designed to have a hard shell. | | 563 | | Silbert | Designed to scare people. | | 564 | Yellow | | Seen in pod form in Beach Treasure. Designed to make people married after one day, she can even turn you into an adult. Number used for Forehead in "The Origin of Stitch". | | 565 | | Phosphor | Designed to make everything glow by painting it with his luminous paint. | | 566 | Blue | | A grey dinosaur-like experiment with a drill-like tail, wearing a construction helmet. Designed to drill potholes. His one true place is with Mrs. Hasagawa as one of her "cats." | 220a, Leroy & Stitch | 567 | Blue | | Seen in pod form in "627". Pod caught by Gantu. Designed to control the weather. | 123, Leroy & Stitch | 568 | Blue | | Seen in pod form in"627". Supposed to be designed to have all of the elemental powers, but Jumba accidentally knocked some extra DNA into the mix and now no ones sure what he does. His known powers are fire, super-speed, and bullet proof skin. He has metal bones making him tougher. And he's also known to smash things with his hammer nose when he's mad. Water is an obvious weakness, though not only does it stop his fire power, but he's not a very strong swimmer due to his heavy bone structure. Magnets that are powerful enough will stick to him because of his metal bones. | | 569 | Blue | Glenn | Seen in pod form in Beach Treasure. Designed to become an incredibly attractive male of any species and use that to sway women away from their previous relationships.Number is used for Backhoe in "The Origin of Stitch". | | 570 | | | Designed to make everything very icy outside. | | 571 | | Dusty | Designed to create tons of dust making it hard to breathe. | | 572 | | Dropcall | Designed to make prank phone calls. | | 573 | | Handoman | Designed to give people jobs. | | 574 | Blue | Lardo | Seen in pod form in special feature the experiment profile. Designed to make people fat. | | 575 | Green | | Seen in pod form in Pod Squad. Designed to attract other objects using her magnet like ears. Number used for Poki in "The Origin of Stitch". | | 576 | | Darn | Designed to destroy dams. | | 577 | Purple | Oof | A yellow experiment with a blue ball on his tail. Seen in pod form in Pod Puzzles. Designed to break people's spines. | | 578 | | Carrie | Designed to carry and drop bombs. | | 579 | | Spinster | Designed to spin. | | 580 | Purple | | Seen in pod form in Pod Puzzles. Designed to make people have a freaky day. Number was used for Fibber in "The Origin of Stitch". | | 581 | | Roadie | Designed to break roads. | | 582 | | Spout | Designed to make geysers spout all over. | | 583 | Blue | | Seen in pod form in Stitch! The Movie. Designed to be a voracious eater and is able to breathe lightning and fire. He is in some Disney Adventures comics (the ones where Jumba is creating Stitch). He was mentioned in as a flying experiment. | | 584 | | Balar | Designed to overload Bio-electric and mechanical energy 1000%. | | 585 | Blue | Petrifier | Designed to freeze things in ice. | | 586 | Blue | | A round orange armadillo/bulldog-like experiment with thick legs, sharp teeth, and a short tail. Designed to eat metal, and grows bigger each time he does. He is eventually caught by Gantu and sent to Hämsterviel, but rescued in "Snafu". Note that he shrunk between "Tank" and "Snafu", suggesting he returns to normal size after a while. Number used for Gotchu in "The Origin of Stitch". | 120, 226, | 587 | Blue | Noviz | Designed to turn into a shadow, make people blind and transform light into darkness. | | 588 | | Sa | Designed to annoy people with her mexican music. | | 589 | | Stoopinslide | Designed to make you slip and slide with the goo he releases on his stomach. | | 590 | | Baron Meter | Designed to control the weather. | | 591 | Yellow | | Seen in pod form in Beach Treasure. Designed to eat up fish and cause a fish famine. Number was used for Topper in "The Origin of Stitch". | | 592 | Blue | | A blue experiment with stripes on his legs and arms and two antennae. Seen in pod form in "627". Designed to launch a near invisible liquid out from underneath his tail. | | 593 | | Heatwaver | Designed to make heat waves when he flies. | | 594 | | Colm | Designed to make soda. | | 595 | Blue | | Seen in pod form in "627". Designed to crush ice for fishers in the winter. | | 596 | | El Carbon | Designed to release carbon monoxide to poison the air. | | 597 | Blue | Zirconia | Seen in pod form in"627". Designed to compress mineral matter into high-quality gemstones. Number was used for Slick in "The Origin of Stitch". | | 598 | Yellow | | Seen in pod form in Pod Squad. Designed to destroy fishing vessels. | | 599 | Red | | Seen in pod form in Stitch!. Designed to make tattoos. | | 6-Series: Battlefield or doomsday experiments with galactic implications and world-ending properties, Jumba's strongest line [ ] | | | | | 600 | Blue | | A purple, skinny, Stitch-like experiment with huge yellow buckteeth, a football-shaped head with three short white-tipped antennae and a short white-tipped tail. Designed to have all the powers of Stitch, but is a klutz who accidentally bumps into everything. The only thing he can say is, of course, "Woops." His one true purpose is being a valued member of Pleakley's bowling team (because the one thing he can actually do is knock things over, including bowling pins). He is the first prototype of Stitch and is a massive failure. Number mentioned on the experiment pod container in "Amnesio". | 118,224b, Leroy & Stitch,Stitch!Now | 601 | Blue/White | | A large, purple, muscular, beastly, Tasmanian Devil-like creature with bulky legs and torso, four strong arms with three fingers on each paw, a blue oval spot on each elbow, short ears, hardly any neck, a wide mouth, a round nose, and black eyes. Designed to be a bully with special kickboxing skills. His one true place is teaching kickboxing, and has his own instructional video entitled "Kickboxing with Kixx". He is voiced by Frank Welker. | 103,109,118,132, 119, 125, 207, 217,220b,Stitch!Now,138, 203, | 602 | Blue | | A small, purple shark-like experiment designed to destroy and sink enemy ships with its large dorsal fin. His one true place is at a Japanese restaurant where he uses his large fin to cut up vegetables and fillet fish for the chefs to make sushi. Number was used for Felix in "The Origin of Stitch". | 124, 137,217,226, Leroy & Stitch, Stitch!Now, Stitch Jam 2 | 603 | Yellow | | A bright yellow, living laser beam and has lightning-shaped antennae, dark blue eyes, and a small limbless dog-like body. He was caught by Gantu with the help of experiment 627 in "627", but was later rescued in "Snafu". | 123, 226,Leroy & Stitch, Stitch! | 604 | Yellow | | A whitish-tan rabbit-like experiment with four brown spots on each elbow and knee, pink mark on his chest and stomach, purple markings on his back and ear tips and a little face with a small mouth, dark pink nose, and huge black eyes. Designed to make anything and himself disappear with a blink of his huge eyes, though he can also make them re-appear. His eyes are sensitive to intense light (i.e. camera flashes), which cause him to blink reflexively and randomly make surrounding objects or creatures disappear. He is named after Harry Houdini. His one true place is as a Hollywood magician. He was one of the twelve new pods found by Lilo and Stitch in "Drowsy". He is voiced by Rob Paulsen. In Leroy & Stitch, he is voiced by Tara Strong. | 119,215, 226, Leroy & Stitch, Stitch!, The Origin of Stitch | 605 | Yellow | | A tall plum purple Geigenstein-like experiment. Designed to warp you into the future. | | 606 | Blue | | A small, red, chipmunk-like experiment with a large mouth, two thin antennae, and three thin back spines. Designed to create a matter-sucking black hole when he opens his mouth. His one true place is in construction, clearing up waste. He is voiced by Frank Welker. | 116, 226, 220b, 207 Leroy & Stitch, | 607 | Blue | | A tan naked mole rat-like experiment with four spines on his back. Designed to warp the fabric of time and space, causing the entire universe to collapse upon itself. 607 itself never actually appeared in the series, but he was the pod on the sandcastle in 627. Rufus the Mole Rat was mistaken for this experiment in the Lilo & Stitch/Kim Possible crossover episode until Stitch identified him as not being one of the "cousins". | 123, 208, | 608 | Blue | | A small, yellow, pterosaur-like experiment. Designed to deflect projectiles with his tail shaped like a baseball bat. His one true place is as a coaching assistant for Little League baseball. Number was used for Doubledip in "The Origin of Stitch". | Stitch!,138,224a, ,Beach Treasure, | 609 | Green | | An orange doglike experiment with small eyes, a big mouth, small ears and a large black oval on his forehead. Seen in pod form in Stitch! The Movie. Designed to fire heat from the black oval in his forehead. Heat was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch! The Movie,Experiments on the Loose, Beach Treasure, Stitch!,215, The Origin of Stitch | 610 | Green | | A purple, ghost-like experiment with a white-striped witch hat extending from her head, a yellow heart-shaped mark on her white chest, and wavy arms similar to cloth. Designed to be an evil witch. | | 611 | | (Doomsday) | Designed to make the universe implode when Jumba speaks the password. Fortunately, Jumba forgot the password. Called the "ultimate super weapon", Gantu thought that he had 611's pod in "Houdini" but he was actually reading 119's pod upside down. His original name was Doomsday, but this was changed due to a copyright issue. | 119, Leroy & Stitch | 612 | | | Designed to terrorize cities. | | 613 | Yellow | | A small, blue, lemur-like experiment with Drowsy-like ears, but with darker tips instead of stripes, four arms and a megaphone-like antenna on his head. Seen in pod form in Stitch! The Movie Designed to make a literally deafening sonic blast. After Pleakley captured him because Stitch could not, he named him with a word from his native planet. His one true place is as an alien invasion alarm and buzzer for Lilo's hula school. He also operates the scoreboard for the game show in "Spike". Number used for 627 in "The Origin of Stitch". | | 614 | Blue | | Seen in pod form in special feature the experiment profile. Designed to be really well with weapons and destroy everything. | ,Leroy & Stitch | 615 | | | Designed to build fatal booby traps in order to steal picnic baskets. (Named after ) | | 616 | Blue | | Seen in pod form in Stitch!. Designed to jump across planets. | , | 617 | Blue | | A large green scorpion-like creature with a pincer-less tail. Designed to shoot explosive balls of plasma from his tail. Plasmoid was used by Gantu to defeat Stitch but was defeated in "Dupe". He is rescued by Lilo and Stitch in "Snafu". | 126, 226,Leroy & Stitch, Stitch!, Beach Treasure, Paradise Rescue, Cosmic Slugger, Alien Interception | 618 | Purple | | A tall and thin purple Angel (624)-like experiment with long crossed, ears, a large nose, small eyes and a thin body. Seen in pod form in Pod Puzzles. Designed to turn things into crystals, rubies, diamonds, and gems. | | 619 | Blue/Red | | A small, red six-legged furred reptilian dragon-like experiment with a red-purple striped horn on his head, brick-red markings on his forehead and back, short red-orange-tipped ears, blue eyes with red-purple spots around them and a round hole-like nose. He is sometimes called "Splody" for short. Designed to shoot fiery red plasma blasts from his nose, as well as being able to see in the dark, and climb on walls and ceilings. His one true place is with David, lighting luau torches with his fiery blasts. In the "Slushy" episode, Splodyhead returned to help to fight Slushy with fire against ice. In this episode, Jumba erroneously refers to him as "515". | 117, 127,201, 119, 138, 220b Leroy & Stitch, Stitch!, Stitch Jam 2 | 620 | Purple | Page | Designed to possess any other living being. Her one true place is at Kokua Town Church. | | 621 | Green | | A green, skinny Stitch look-alike with a spiky yellow mohawk and two prominent fangs jutting from his lower jaw. He has all of Stitch's powers and is jealous of all the attention Stitch gets. In the PlayStation 2 game he steals the DNA that Stitch collects for Jumba, mutating into a stronger form. The plot of this game has since been retconned from canon continuity due to the events depicting Stitch being apprehended immediately after his creation in . However, 621 could still have the same physical appearance and personality. He is both very physical and well-equipped. His weapons include Jet-Pack, Grapple-Gun, rocket-launching Big Gun, and Freeze Gun. The second true prototype of Stitch but he does not appear in the series and has no record from Disney so 625 or Reuben takes this prototype number. He also has the strange ability to mutate when power is charged at most extreme. He is voiced by Frank Welker. | , | 622 | Blue | | Seen in pod form in Beach Treasure. Designed to be Jumba's clone, but he is smaller than him and only speaks alien. | | 623 | Purple | | Designed to retrain all Experiments who have lost or forgotten how to carry out their primary functions, and be a master of all combat skills but failed because though he knows all combat skills he only uses judo. Number mentioned on the experiment pod container in "Houdini". | | 624 | White | | A pink shapely female experiment with a strong feminine resemblance to Stitch and his primary love interest, with two long tendril-like violet-tipped antennae, violet-tipped ears, small eyelashes, white V-shaped symbol, slightly larger chest puffed out and dark pink Stitch-like back markings (originally upside-down heart-shaped or sometimes gone). Designed to sing a song that turns "good" experiments to "bad", though it also worked on Jumba. Stitch and Reuben are immune to her song's effect, as they were created after Angel. The spell can be reversed by Angel singing the song backwards or by playing a recording of her song in reverse. She is in love with Stitch and is the closest one to him. Experiment 625, Reuben, has feelings for her, calling her "toots", "sweet lips" and "hotcakes", but as for Angel, she rejected him. Angel was caught by Gantu after defecting from his side out love for Stitch but rescued in "Snafu". She is voiced by Tara Strong. | 125, 215, 226, , , | 625 | Blue/Purple/White | | A golden, koala/marmot-like experiment resembling a chubbier version of Stitch with short ears that flop down at the sides of his head, three small antennae that look like a tuft of fluffy fur, pointed fingers, short stumpy legs, hourglass-shaped marking on his back and two flat teeth sticking out of his mouth and overlapping his bottom lip (in the Magazine Comics before , he was blue). He is a prototype of Stitch; but while his powers, he is lazy, cowardly, and only makes sandwiches. Only referred to as 625 in the series and , but was finally named Reuben by Lilo during . He speaks English with a hint of a Brooklyn accent. Reuben serves as Gantu's wisecracking sidekick during the series. After receiving his name and working alongside Lilo in , he found his one true place alongside a newly recommissioned (and redeemed) Captain Gantu as his Galley Officer. He is voiced by Rob Paulsen. | , Most episodes, , | 626 | Green | | A blue, koala-like experiment with large rabbit-like ears, a wide mouth, a round nose, black eyes, a small, short, stubby tail, two nose wrinkles, one chin wrinkle, three tuffs of sharp hair on top of his head and on his chest as well as two extra, retractable arms, three retractable spines that run down his back (the first spine is the shortest, then longest, then medium), sharp retractable claws on his front and back paws and two retractable antennae on his head. Designed to be abnormally strong, virtually indestructible, super intelligent and very mischievous. He can think faster than a supercomputer, he is fireproof and bulletproof, can spit acid, can hear in different hearing levels, can see in the dark, can jump really high, can climb up walls and walk on ceilings, can roll into a ball, have super sight and hearing and lift objects 3000 times his own weight (but not an ounce more). His only weakness is water, as he cannot swim due to his molecular density. When he becomes good, he has a heart of gold. His one true place is, of course, as Lilo's "dog." He is the first experiment to be created without Dr. Hämsterviel's funding. He is the most successful experiment Jumba has made. He's also the main character and hero in the series and in the movies. After learning of his older "cousins", he and his friend, Lilo, make it their mission to give them a new purpose beyond chaotic mayhem. He has a romantic relationship with Experiment 624, Angel and, later, acts like a brother to both her and Reuben. He is voiced by Chris Sanders. He is the first successful destructing experiment Jumba created after two failures: 600 and 625. | All episodes and movies and magazines | 627 | Blue | | A red and yellow, conehead, purple-nosed, monstrous experiment that looks like a bigger, badder, and worse-mannered version of Stitch, with the same face expression, ear notches at the top of each ear, a wiry body, dark eyes, four extra retractable arms, four retractable spines that run down his back (the first and last spine are the shortest, the second spine is the longest, then medium), black sharp retractable claws on his front and back paws, retractable antennae, and an extra retractable head as well. He also have a type of Alien-like outstretchable mouth. He is the first experiment to be created on Earth with limited alien technology and without Dr. Hämsterviel's funding and serves as Stitch's bitter, villainous rival. Designed to have all the powers/strengths of Stitch and 20 other experiments, but none of their weaknesses, and absolutely no ability to turn to good. All 627 can say is "evil". 627 was mostly stronger and healthier than Stitch. 627's other powers include telekinesis, electrokinesis, plasma shoot and ice breath. His only apparent weakness is his loud, uncontrollable laughter. Even though seemingly "indestructible", 627 was outwitted and dehydrated back into an experiment pod by Stitch and Lilo, using a commercially available home food dehydrator, and he had been dehydrated for three years. After this, he did not appear again except for in a video recording in "Mrs. Hasagawa's Cats/Ace" and a dream sequence in "Remmy". He is also briefly mentioned in . He is voiced by Chris Sanders. He is the only experiment to keep his number as a name since Lilo did not give him one. | Stitch! The Movie,123,215,220b, Leroy & Stitch,Stitch! | 628 | Blue | | Created with 627 or after Stitch defeated 627. Seen only in pod form at the end of "627" as Jumba locked it away in a vault, saying "So much for experiment 627. Perhaps I will have better luck next time". | 123, Stitch and Experiments | 629 | Green | | Stitch's evil twin, with red fur, frilly ears, yellow teeth, bent antennae, three bent spines on his back, a fluffy tail, and a slightly deeper voice as well as two extra, retractable arms and retractable claws on his front paws. Jumba started creating him from a template similar to Stitch, until Dr. Hämsterviel captured him and forced him to make a "new version" of 626. Designed to have all of Stitch's powers, but he also has the ability to disguise himself as Stitch by changing his fur color from red to blue (Dr. Hämsterviel hates the color blue, so he told Jumba to make him resplendent red to match his cape) and instantly regrow his fur. Leroy is very physical, but also makes liberal use of his plasma gun. After naming him "Leroy", Dr. Hämsterviel used a cloning machine to create an army, then sent the original Leroy down to Earth to capture the 624 experiments remaining there. Fortunately, Jumba secretly programmed a failsafe into Leroy before he was charged: If Leroy (or his clones) hears the song "Aloha Oe", his nervous system will shut down. After his defeat, Leroy and his clones are all placed in jail with Hämsterviel. Leroy's number is never mentioned in the movie. Jumba tries to call him "627" as mentioned on the Disney website, but Gantu reminds him that he's already made experiment 627. He is voiced by Chris Sanders. He and all his clones are sent to jail at the end of the movie, where they are seen happily dancing to "Jailhouse Rock". | | Other experiments [ ] | | | | | N/A | | | A pink-gray experiment similar to a doll/robot with four eyes and dressed in a pink dress. Her function is unknown, but when she panics, she knocks over everything in her path. She appeared in the comics. She was created by Jumba and given by him to Lilo as a present. Her one true place is with Lilo as her doll. | | N/A | | | A black skunk-like experiment. Designed to fire pink spheres of a repulsive odor from underneath his fur. It is also shown that when his odor is mixed with Mr. Stenchy's, it can be used as an air freshener. He was created by . | | N/A | | | A dark purple, skunk/rabbit-like experiment with purple claws, two large ears similar to with two gold earrings on his right ear, small blond Mohawk, white belly, and tiny pink nose. He can also mutate into a second form with four arms, two long antennae, and three spikes on his back. He was created by Delia to defeat Stitch. In the Japanese version, Dark End is female, but in the English dub, Dark End is male. | | - According to Jess Winfield , during the development of Lilo & Stitch: The Series , the idea of it focusing on "the other 625 experiments" was birthed from an idea by artist and director Steve Lyons who "suggested that an evil villain clone Stitch into a bunch of different creatures that Lilo and Stitch would chase." Also, the phrase "the other 625 experiments" was coined either by Winfield himself, Bobs Gannaway , or possibly Barry Blumberg, although Winfield doesn't remember who was first to say it.
- Disney's Stitch: Experiment 626 featured an experiment series numbered as 700, which were mass-produced by Jumba and served as enemies in the game.
- In Stitch! , eleven previously unseen experiments created by Jumba were introduced in addition to two experiments created by someone other than Jumba. The first, called Skunkuna , was created by Hämsterviel , and the second was Dark End , created by Delia . Since neither were created by Jumba, they do not fall under his numbering scheme.
- In Stitch & Ai , Jumba creates new experiments based on ancient scrolls he is given. Most are based on Chinese mythical creatures, while others appear to be derived from some creatures. It is unknown whether or not Jumba considers these experiments a part of his existing numbering scheme.
- Tippy has also appeared in the comics, but we do not know anything about her except that she is Jumba's experiment. Additionally, her name is not seen in the experiments list in the end credits of Leroy & Stitch , so she most likely doesn't apply to Jumba's numbering scheme.
- According to the series episode "Skip" (as seen on a monitor) and the Magic Kingdom attraction Stitch's Great Escape! (as seen on wanted posters in the exit halls of the attraction), the official shorthand prefix for "Experiment" is "X-" (X with a hyphen). In addition, Jumba referred to Spooky as "X-300" (ex three hundred), Kixx as "X-601" (ex six-oh-one), and Morpholomew as "X-316" (ex three-one-six) in their respective eponymous episodes, further supporting this.
- Experiments 021, 153, 274, 340, 412, 413, 414, 415, 607, and 611 have their names, numbers, and functions confirmed, but have never physically appeared.
- Experiments 607 and 611 have appeared as stylized graphics on Jumba's computer and the experiment pod container's screen, respectively.
- Experiment 627 has physically appeared, but was never given an official name.
- 347, 531 and Tippy have appeared in the comics, but do not have their functions confirmed.
- There are several experiments that have appeared in DVD bonus features, comics, and Leroy & Stitch that have never been assigned to a name and number.
- Also, two experiments appeared in Stitch!Now , but they were not confirmed to be Jumba's experiments.
- There are some functions that have never been assigned to a name and number: the experiment designed to turn things into ham was mentioned by Pleakley in "Remmy"; as well as the experiment designed to clog sinks and the experiment with two horns that makes "zzz" sound were mentioned by Reuben and Gantu (respectively) in "Skip" (both were captured by Gantu). Also, some experiments are revealed to have similar abilities of 627.
- Of the 125 experiments that have appeared and been confirmed (including Stitch), Stitch! The Movie introduced 7 experiments, the original series introduced a total of 93 with 45 of them appearing in Season 1 and 48 appearing in Season 2, Leroy & Stitch introduced 13, and Stitch! introduced 11 (excluding Dark End, Skunkuna, and Sproutling).
- We have met 20% of Jumba's experiments in the franchise that have their names, numbers, and functions confirmed, while we only know around 21% of the experiments' functions.
- In most of the franchise, Stitch typically prefaces the names of his fellow experiments (other than Angel ) with "cousin".
Continuity errors [ ]- Several experiments have been given multiple numbers, such as Bonnie and Clyde , who are called 349 and 350 in their episode, but called 149 and 150 in the end credits of Leroy & Stitch . The same goes for Finder and Ploot , who are called 458 and 515 in their respective episodes, but called 158 and 505 in the end credits of Leroy & Stitch .
- Many of the experiments that appear in the background during the Aloha Stadium battle in Leroy & Stitch are duplicates or recolors and slight edits of existing experiments. They were put in as screen fillers to make it appear as if all 626 experiments were actually there. For example, Houdini appears five times in the frame, while Cannonball appears eight times; twice recolored, twice re-edited and four times copied. Phoon is also seen twice in the scene, both in normal and mutated form.
- Experiment 272 was listed as "Mamf" in the end credits of Leroy & Stitch . However, in Stitch! , Wormhole is called 272 while 275 is given to Tickle-Tummy , who was mistakenly left off the list in the movie. When asked about the numbers of these three, Jess Winfield stated: "The best I can tell you about Tickletummy/Wormhole is that Jumba's genius does not extend to keeping a tidy database. There is some confusion in his records regarding Tickletummy, Wormhole, and a third experiment named Mamf, with different lists giving different numbers for them. Perhaps it will be sorted out someday."
- 1 List of Experiments
- 2 Marvin “628”
- Talking experiments
- Captured experiments
- Season 1 Experiments
- Video game characters
- Experiments Activated Off-Screen
- Recurring Experiments
- Lilo & Stitch: The Series Experiments
Nosy , also known as Experiment 199 , is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise . He is designed to humiliate enemies by digging up their most embarrassing secrets, but had a flaw in his programming so that he only reveals juicy gossip. He was captured by Gantu , but escaped in " Woops ". - 1.1 Lilo & Stitch: The Series
- 1.2 Leroy & Stitch
- 1.3 Stitch! anime
- 2 Personality
- 3.1 Physical appearance
- 3.2 Special abilities
- 3.3 Weaknesses
- 5 References
Background and appearances [ ]Experiment 199 was the 199th genetic experiment created by Jumba with Hämsterviel 's funding. He was designed to reveal his enemies' most humiliating secrets, but due to a glitch in his program, he preferred juicy gossip rather than anything important. 199 and the other first 624 experiments were deactivated and smuggled to Earth by Jumba during his mission to capture Experiment 626 . All of the experiment pods were released and scattered across the island of Kauai . At an unknown point after this, Experiment 199 was activated. Lilo & Stitch: The Series [ ]Nosy disguised as a kid 199, disguised as a kid, had watched the new Wasp Mummies movie. As he exited the theater , he revealed the secret ending aloud to Lilo and Stitch before sauntering off. Stitch, at that moment, saw through 199's disguise and captured him while exposing him as a cousin. 199 then rummaged through Lilo's duffel bag and dug up her diary. Lilo and Stitch later took 199, named Nosy, back to their house , where he began to snoop around and unearth numerous secrets, including finding Lilo's catalog of local vampires under Stitch's pillow, causing the latter to glare at Nosy after he spilled the beans about it. Jumba even regarded Nosy as one of his favorite experiments. Later, when Keoni and his father both arrived at the Pelekai residence, invited to brunch by Nani , Nosy intervened by unveiling the Pelekais' secrets to the Jamesons. He first blurted out that Stitch, Jumba, Pleakley , and Nosy himself were actually aliens, and then mentioned Lilo's obsessive crush on Keoni. Nosy with Gantu As a result of Nosy becoming a nuisance, Stitch got rid of him, imprisoned him in a container , and handed him to Gantu as a present. Delighted, Gantu expected Nosy to disclose all of Lilo and Stitch's experiment files. Instead, he talked about useless information and revealed secrets about Gantu to Experiment 625 , prompting the former to send Nosy to Hämsterviel . At the prison asteroid , when Nosy revealed Gantu and Reuben's secret disrespect towards Hämsterviel, the latter sent him back to Gantu as revenge (though Nosy was first able to steal Hämsterviel's diary). Nosy read Gantu Hämsterviel's diary, but the former was then kicked out of Gantu's ship for the trouble he caused. Thus, Nosy returned to the Pelekais' home, where he gossiped endlessly and exposed Stitch as an alien genetic experiment after their tussle. However, he was shortly after recaptured by Gantu under Hämsterviel's orders, though Lilo and Stitch allowed Gantu to do so. Back at his ship, Nosy and Reuben exchanged rumors about Gantu. Nosy in Pleakley's E.A.R.W.A.X. group In " Spike ", Nosy was one of the experiments in Pleakley's E.A.R.W.A.X. group. He revealed to everyone that Pleakley's antenna was prematurely orange and simply dyed green before being reprimanded. Shortly after, Pleakley used Nosy in his aromatherapy (in which he rubbed Nosy with a smelly fish). When the other experiments later began to cause chaos, Nosy was chased by Spike through the house. Near the end of the episode, Nosy tried out Pleakley's hugging-and-crying therapy. In " Woops ", Nosy was sent back to Gantu along with all of Hämsterviel's other captive experiments after Experiment 600 caused chaos and nearly blew Hämsterviel's cover to the prison guards . Woops then accidentally smashed open Nosy's containment orb, allowing him to escape. In " Snafu ", Nosy traveled to the Pelekais' house, angry with Lilo for abandoning him and the other experiments to Gantu. He also revealed when Gantu's ship was empty and spied on both Gantu and Reuben, who were foiled by Experiment 120 while attempting to revert all of the rehabilitated experiments to evil using a recording of Angel 's song. Leroy & Stitch [ ]The first 624 experiments, including Nosy, were rounded up by Leroy and taken to a stadium to be destroyed. However, Lilo , Stitch , Jumba , Pleakley , Reuben and Gantu arrived before the experiments could be destroyed. Nosy did not participate in the following battle between the experiments and the Leroy clones , instead choosing to retreat with the weaker experiments. The Leroys soon gained the upper hand in the battle, but were defeated when Lilo, Stitch, Reuben and several other experiments performed the song " Aloha ʻOe ", which caused the Leroy army to shut down due to the original Leroy's fail-safe. Stitch! anime [ ]Nosy has appeared multiple times in the Stitch! anime, including one instance where he revealed everyone's secrets around the island . He eventually became such a nuisance that Angel pummeled him in the end. In another episode , Nosy divulged Delia and Hämsterviel 's plans to Jumba on live television. He later appeared in the special Stitch and the Planet of Sand . Personality [ ]Nosy behaves exactly the way he was designed and programmed. He will somehow try and discover any juicy info that can be listened to, read, or unveiled in any way, and uncaringly nose his way through other people's business. He will also tell anybody whatever he has managed to dig up, mostly embarrassing things. This is useful when needing to know plans from friends or enemies, but otherwise useless since Nosy likes to gossip about humiliating secrets rather than items of strategy, due to his glitch. One of Nosy's biggest characteristics is his rather big mouth. Not just literally – he could talk for hours on end about stuff. He is also shown to be very emotional and sensitive, as he was seen crying after Pleakley managed to tame Spike during the E.A.R.W.A.X. seminar. He can hold a grudge, especially when it comes to things that are pinned on himself, such as never being rescued from his capture. Last of all, Nosy is never a fighter – when a battle comes his way, he will run away screaming rather than stand up and fight for himself. Biology [ ]Physical appearance [ ]. Nosy is a magenta wombat/pig-like experiment with a pink underbelly from the chin down; a huge, round, reddish-brown nose, roughly taking up a good-sized amount of his entire head; a round body with thick, stubby legs ending in round feet and dotted with black toes; small, flabby arms ending in three fingers on each hand without any claws; a large wide mouth with a much bigger lantern jaw; little black eyes; small rabbit-like ears pointed downward; a large, black, blotch-shaped pattern on his back; and two black stripes on the front of his legs. Special abilities [ ]Nosy has expert escaping skills and stealth capabilities. He is talented in finding things that have been hidden or "lost", an example of his snooping. He is quick compared to the average human and is highly durable, though he was designed to embarrass enemies by using their secrets against them and reveal their battle tactics and the such to his master. Due to a programming glitch, however, he prefers juicy gossip rather than anything important. Nosy is among the few experiments that can speak fluently , although at the same time he can understand Tantalog . Weaknesses [ ]Nosy is defenseless when it comes to fighting, so he usually runs away from the battlefield instead of trying to fight. - Nosy's name is misspelled as "Nosey" on the Experiment Tracker mini-poster included with VHS and DVD copies of Stitch! The Movie .
- Nosy was activated off-screen .
- Nosy bears a great resemblance to Pain from Hercules in both appearance and personality, and even sharing the same voice actor, Bobcat Goldthwait.
- His name is derived from both his abnormally-sized nose and the adjective meaning "to show too much curiosity about other people's business."
- According to Jumba, Nosy is one of his favorite experiments.
- When Nosy is given to Gantu as a present, Nosy pronounces his number as "one-ninety-nine", rather than the typical by-digit pronunciation (which would be "one-nine-nine" in Nosy's case).
- However, this episode was confirmed by Jess Winfield to take place chronologically after " Snafu ", considering the fact that Fibber , Bonnie , and Clyde are also present in Pleakley's E.A.R.W.A.X. group. [1]
- Nosy is one of the few known experiments that can speak fluently .
- He is also one of the few experiments to not have his one true place revealed.
- According to Reuben , Nosy is almost as annoying as Woops .
- Nosy's pod color is red in the Stitch! anime.
References [ ]- ↑ L&S Says Mahalo TV Tome (December 14, 2004). Archived from the original on March 19, 2016. Retrieved on May 27, 2018.
Gallery [ ] | has a collection of images and media related to . | • | | • • • • • • • • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • • • • • • • • • • • | | • • • • • • • • • • • • • • • | | • | | • • • • ( ) • • • • • • • • • • • • | | • • • • • • • • • • • • • • • • • ( ) | Other | • • ( ) • | - 1 Angel (624)
- 2 Reuben (625)
- 3 Tantalog language
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COMMENTS
At Lilo's elementary school, helping raise bullying awareness. Full experiment list: Experiment (fanon) MasterlistList of experiments created by me. All designs and functions are purely fan made, but the names are official, coming from the list of experiment numbers and names that appears in the end credits of Leroy and Stitch. Experiment total: 22
This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the ...
139 disney experiment lilo stitch i_know_you_are_but_what_am_i. Description. Experiment Number : 139 Pod Colour : Unknown ... Experiment 139 speaks multiple languages including English and will insult everyone by choosing a single character flaw that they have and turn it into a cruel name.. In order to stop experiment 139 from picking on you ...
This is a list of fictional experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearances in Lilo & Stitch: The Series. These experiments are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the projects with "shady" business deals ...
This is a list of experiments from Disney's Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel, who funded the projects ...
In order to catch an experiment, Lilo, Stitch, Jumba, Pleakley, Gantu, and 625 travel to the island of Niʻihau. After becoming stranded on the beach under the threat of being blasted by Splodyhead, the two opposing teams become one "tribe" and are forced to work together to survive. ... 139: Stitch is afraid of going to the vet and ends up ...
Stitch, also known as Experiment 626, is the wild and crazy space creation of Dr. Jumba Jookiba in Disney's "Lilo & Stitch" movie and franchise. The franchise's main protagonist, he is the adopted "dog" and best friend of Lilo Pelekai, who tamed him through the Hawaiian concept of 'ohana, which means family. 37 results.
The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy. This subreddit is for Stitch fans only.
Reuben, also known as Experiment 625, is an illegal genetic experiment created by Jumba Jookiba, a frequent henchman of Gantu, and a major character in the Lilo & Stitch franchise, first appearing in Stitch! The Movie. He is the last failed prototype of Stitch. He possesses all of Stitch's powers and is equipped with advanced lingual skills. The main flaw in his programming is laziness; the ...
in: Jedi Knights, Heroes, Experiments. I Know Who You Are But What Am I. I Know Who You Are But What Am I a.k.a Experiment 139, is an experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to mimic what people say. Categories. Community content is available under CC-BY-SA unless otherwise noted.
Felix. It would be fascinating to go behind the scenes of the design process for some of these creatures. Felix is pretty genius in terms of being both useful and spreading evil. Experiment 010 is obsessed with cleaning things but usually mistakes humans for being germs.
The galaxy's cutest alien has landed on Earth! Stitch, one of the best Disney Characters, has stolen the hearts of many when they watch the movie Lilo and Stitch. Starting off as an evil escapee, he has grown and learned how to love with a big heart. This blue creature is cute and fluffy. This subreddit is for Stitch fans only.
X-102: Stopgo — A tall experiment resembling a traffic light pole who is designed to cause traffic jams. Their one true place is on a busy intersection directing traffic using its signals. It was seen during when Lilo was making her rounds checking up on experiments. X-103: Stamen — A tan-gray, upside-down ice cream-shaped, mouse-like ...
Stitch, also known as Experiment 626, is an illegal genetic experiment created by Jumba Jookiba, one of the titular protagonists of the Lilo & Stitch franchise alongside Lilo, and the most prominent lead character of the franchise overall, appearing in all major media. His original primary function is to cause chaos across the galaxy by destroying everything he touches. He is designed to be ...
We're back with MORE Lilo and Stitch experiments. With Series 5 as our "elemental" batch designed to bring about natural disasters...Twitter: https://twitter...
New Comics. Forums. Gen. Discussion; Bug Reporting; Delete/Combine Pages
Leroy, also known as Experiment 629, is an illegal genetic experiment appearing as the titular secondary antagonist of Leroy & Stitch and the last known experiment to be created by Jumba Jookiba. Hämsterviel forced Jumba to create Leroy and design him as an improved version of Stitch with extra destructive capabilities and less fluffy. Thus, Hämsterviel could use Leroy to take control of the ...
More Top 10s lists from the past: https://www.youtube.com/playlist?list=PLyNXmAjKg4aJUiwxCrfF5kNo51bgat4_fMore Top 10s lists from the present: https://www.yo...
Spike, also known as Experiment 319, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to alter the intelligence of entire populations by shooting quills that increase their silliness by 99% when struck, leaving them only 1% clever for the next 48 hours. His one true place is in Pleakley's E.A.R.W.A.X. group, hugging and ...
If you enjoy playing Jumba's Lab, you might be excited to find out that there are 23 more Lilo and Stitch games you can try! The most popular is 625 Sandwich Stacker, and the most recently added is Alien Interception. Play Jumba's Lab game and help Jumba create new experiments! Choose the look and the color of each test and launch them wherever ...
This is a list of experiments from the Disney animated Lilo & Stitch franchise, most of them making their first appearance in Lilo & Stitch: The Series. These fictional experiments, also referred to as Stitch's cousins, are genetically engineered creatures created by Dr. Jumba Jookiba in his lab at "Galaxy Defense Industries", with the assistance of Dr. Jacques von Hämsterviel who funded the ...
Geeki Tikis Disney Lilo & Stitch Experiment 626 Ceramic Mug Holds 20 Ounces 1 Piece(s) #14503429 #14503429CS. 0 Reviews Write a Review | Ask a Question. case. price $. ¤37.99. Add to Cart. ... - Seller Info. Geeki Tikis presents new mugs inspired by Disney's Lilo & Stitch! These creative, colorful drinkware products combine some of Disney ...
Bonnie, also known as Experiment 149, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. She is designed to be an expert in theft and evasion. She also has advanced lingual skills, enabling her to easily communicate with her partner-in-crime, Clyde, whom she is programmed to be drawn to. Her one true place was originally in Kokaua Town ...
Nosy, also known as Experiment 199, is an illegal genetic experiment created by Jumba Jookiba and a character in the Lilo & Stitch franchise. He is designed to humiliate enemies by digging up their most embarrassing secrets, but had a flaw in his programming so that he only reveals juicy gossip. He was captured by Gantu, but escaped in "Woops". Experiment 199 was the 199th genetic experiment ...